Problem with a timer :|
#1

Hay, i have doing this script for a weed system but i have a problem with a timer and don't know the solution:

pawn Код:
CMD:plantseed(playerid,params[])
{
    if(pinfo[playerid][seeds] < 5) return SendClientMessage(playerid,-1,"[SERVER] You haven't enought seeds");
    if(IsPlayerInVehicle(playerid,GetPlayerVehicleID(playerid))) return SendClientMessage(playerid,-1,"[SERVER] You can't do it in a vehicle");
    if(limite == MAX_WEED_PER_PLAYER) return SendClientMessage(playerid,-1,"[SERVER] You can't plant more of 3 seeds");
    new id = plantcount;
    GetPlayerPos(playerid,winfo[id][poswx],winfo[id][poswy],winfo[id][poswz]);
    mariaobject[id] = CreateDynamicObject(3409,winfo[id][poswx],winfo[id][poswy],winfo[id][poswz]-1,0.0,0.0,0.0,-1,-1,-1,100.0,0.0);
    ApplyAnimation(playerid,LIBRARY,ANIMATION,4.1,false,false,false,false,3000,false);
    winfo[id][labelweed] = CreateDynamic3DTextLabel("On Harvest",0xFF0000FF,winfo[id][poswx],winfo[id][poswy],winfo[id][poswz],100.0);
    pinfo[playerid][seeds] = pinfo[playerid][seeds] - 5;
    plantcount++;
    limit++;
    SetTimer("harvesttimer",30000,false);
    return 1;

}
this is a timer function:

pawn Код:
forward harvesttimer();
public harvesttimer()
{
    for(new i = 0; i < MAX_WEED; i++)
    {
        winfo[i][finita] = 1;
        UpdateDynamic3DTextLabelText(winfo[i][labelweed],0xFF0000FF,"Harvest");
    }
    return 1;

}
The problem occurred when i send a command /plantseed... for each command the timer have to restart, but it applies to only once, so when i send the command and when i resend the command after 10 seconds, when the first timer finish the second finish together with the first. what i wrong ??
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Messages In This Thread
Problem with a timer :| - by Galletziz - 22.04.2014, 17:57
Re: Problem with a timer :| - by Fel486 - 22.04.2014, 18:10
Re: Problem with a timer :| - by Galletziz - 22.04.2014, 18:15
Re: Problem with a timer :| - by Fel486 - 22.04.2014, 18:34

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