[Map] Burguer Shot
#1

Olб a todos,hoje venho postar um mapa que eu fiz a algumas semanas atrбs para um amigo meu e resolvi postб-lo,bem o mapa й um exterior do novo burguer shot que pelas texturas pode ser considerado um novo estabelecimento da Mc Donald's(-sqn) brincadeiras a parte,bem o mapa й simples mais bem ъtil o contйm apenas alguns creates + - 100 objetos,nгo sei se alguйm tentou ou jб viu um mapa neste local saberб que й meio difнcil por o terreno ser desproporcional,mas achando algum erro em relaзгo ao mapa fiquem livre para relatб-los,pode ser pelos comentбrios ou MP.
Print's:







Top Gm/FS:
PHP код:
new Verde[7];
new 
Branco[7];
new 
Muro[24];
new 
Chao[21]; 
Remove:
PHP код:
RemoveBuildingForPlayer(playerid58581214.1484, -913.445343.05470.25);
RemoveBuildingForPlayer(playerid15221199.9688, -917.640642.02340.25);
RemoveBuildingForPlayer(playerid60101214.1484, -913.445343.05470.25);
RemoveBuildingForPlayer(playerid57421197.3203, -899.210945.09380.25);
RemoveBuildingForPlayer(playerid58431196.8438, -914.867241.96880.25);
RemoveBuildingForPlayer(playerid57411196.8438, -914.867241.96880.25);
RemoveBuildingForPlayer(playerid58441206.1406, -900.976642.10940.25); 
Create:
PHP код:
new BurguerCreateObject(54181184.84814, -900.1793248.25650,   0.000000.0000097.45490);
SetObjectMaterial(Burguer13,8409"gnhotel1""gnhotelwall02_128"0xFFFFFFFF);
SetObjectMaterial(Burguer11,8409"gnhotel1""gnhotelwall02_128"0xFF002600);
SetObjectMaterial(Burguer5,8409"gnhotel1""gnhotelwall02_128"0xFF002600);
SetObjectMaterial(Burguer3,-1,"none","none",  0xFF005900);
SetObjectMaterial(Burguer7,-1,"none","none"0xFFFFFFFF);
SetObjectMaterial(Burguer18409"gnhotel1""gnhotelwall02_128"0xFFFFFFFF);
new 
MuroACreateObject(57411196.88379, -914.8472341.95880,   0.000000.000009.17620);
SetObjectMaterial(MuroA2,8409"gnhotel1""gnhotelwall02_128"0xFF002600);
SetObjectMaterial(MuroA019381"all_walls""desgreengrass");
SetObjectMaterial(MuroA13997"cityhall_lan""sl_plazatile01");
Muro[0]= CreateObject(194461181.56995, -913.0592041.15480,   0.000000.000008.25880);
Muro[1]= CreateObject(193541182.49426, -919.4127841.15480,   0.000000.000008.25880);
Muro[23]= CreateObject(194461188.74744, -921.2437141.15480,   0.000000.00000278.27579);
Muro[2]= CreateObject(193541194.51294, -920.4099741.15480,   0.000000.00000278.27579);
Muro[3]= CreateObject(193541197.66724, -919.9647841.15480,   0.000000.00000278.27579);
Muro[4]= CreateObject(194271199.35181, -920.4754041.15480,   0.000000.0000013.94140);
Muro[5]= CreateObject(193541201.16650, -920.9130241.15480,   0.000000.00000278.27579);
Muro[6]= CreateObject(193541204.09741, -920.4879841.15480,   0.000000.00000278.27579);
Muro[7]= CreateObject(194461210.65454, -909.2252241.15480,   0.000000.000008.25880);
Muro[8]= CreateObject(193541211.56128, -915.5361941.15480,   0.000000.000008.25880);
Muro[9]= CreateObject(193541211.90955, -917.9382941.15480,   0.000000.000008.25880);
CreateObject(38501181.30640, -911.6289142.99400,   0.000000.000008.25880);
Muro[10]= CreateObject(194271181.00110, -909.1198141.77840,   0.000000.000008.25880);
Muro[11]= CreateObject(194271181.72021, -914.0792241.79840,   0.000000.000008.25880);
CreateObject(38501182.03625, -916.5853342.99400,   0.000000.000008.25880);
Muro[12]= CreateObject(194271182.33716, -918.2091141.79840,   0.000000.000008.25880);
CreateObject(38501182.50037, -919.2851042.99400,   0.000000.000008.25880);
Muro[13]= CreateObject(194271183.33960, -921.3612141.79840,   0.000000.0000057.90680);
CreateObject(38501185.69604, -921.6229942.99400,   0.000000.00000278.27579);
Muro[14]= CreateObject(194271188.21326, -921.3087841.79840,   0.000000.00000278.27579);
CreateObject(38501190.70984, -920.9658842.99400,   0.000000.00000278.27579);
Muro[15]= CreateObject(194271193.18384, -920.5905841.79840,   0.000000.00000278.27579);
CreateObject(38501195.65991, -920.2623942.99400,   0.000000.00000278.27579);
Muro[16]= CreateObject(194271198.13220, -919.8634041.79840,   0.000000.00000278.27579);
Muro[17]= CreateObject(194271199.36182, -920.4754041.79840,   0.000000.0000013.94140);
CreateObject(38501201.25024, -920.9270042.99400,   0.000000.00000278.27579);
Muro[22]= CreateObject(194271203.75708, -920.5136741.79840,   0.000000.00000278.27579);
Muro[18]= CreateObject(194271198.32214, -919.8333741.78840,   0.000000.00000278.27579);
Muro[19]= CreateObject(194271210.03723, -905.2918141.78840,   0.000000.000008.25880);
CreateObject(38501210.38733, -907.7871142.99400,   0.000000.000008.25880);
CreateObject(194271210.79834, -910.2232141.78840,   0.000000.000008.25880);
CreateObject(38501211.23291, -912.7133842.99400,   0.000000.000008.25880);
Muro[20]= CreateObject(194271211.50916, -915.2000141.78840,   0.000000.000008.25880);
CreateObject(38501211.61377, -916.2240042.99400,   0.000000.000008.25880);
Muro[21]= CreateObject(194271212.01917, -918.7138141.78840,   0.000000.000008.25880);
for(new 
0!= 24i++) SetObjectMaterial(Muro[i],0,5810"lawnstripm""sl_lavicdtwall1");
Branco[0]= CreateObject(6431185.1266, -911.305642.7969,   0.000000.000000.00000);
Branco[1]= CreateObject(6431190.8424, -910.623642.7869,   0.000000.000000.00000);
Branco[2]= CreateObject(6431186.4563, -916.674942.7869,   0.000000.000000.00000);
Branco[3]= CreateObject(6431192.3212, -915.986542.7769,   0.000000.000000.00000);
Branco[4]= CreateObject(6431206.2460, -909.630742.7969,   0.000000.000000.00000);
Branco[5]= CreateObject(6431200.4991, -909.111542.7969,   0.000000.000000.00000);
Branco[6]= CreateObject(6431208.4363, -913.859142.7977,   0.000000.000000.00000);
for(new 
0!= 7i++) SetObjectMaterial(Branco[i],2,14444"carter_block_2""cd_wall1"0xFFFFFFFF);
Verde[0]= CreateObject(6421185.08984, -911.3681043.58070,   0.000000.000000.00000);
Verde[1]= CreateObject(6421186.42395, -916.7257143.56970,   0.000000.000000.00000);
Verde[2]= CreateObject(6421192.31726, -916.0275943.50970,   0.000000.000000.00000);
Verde[3]= CreateObject(6421190.82080, -910.6796943.50970,   0.000000.000000.00000);
Verde[4]= CreateObject(6421200.47827, -909.1851843.43970,   0.000000.000000.00000);
Verde[5]= CreateObject(6421206.21826, -909.6779243.34970,   0.000000.000000.00000);
Verde[6]= CreateObject(6421208.40906, -913.9122943.32970,   0.000000.000000.00000);
for(new 
0!= 7i++) SetObjectMaterial(Verde[i],0,8409"gnhotel1""gnhotelwall02_128"0xFF002600);
for(new 
0!= 7i++) SetObjectMaterial(Verde[i],1,8409"gnhotel1""gnhotelwall02_128"0xFFFFFFFF);
CreateObject(101831221.04028, -885.9099742.05160,   0.000000.00000325.47641);
CreateObject(101831189.46765, -880.0568842.24160,   0.000000.0000055.00000);
CreateObject(189811177.8029, -881.444841.7267,   0.0000090.0000098.47160);
CreateObject(189811194.65845, -878.8801941.64670,   0.0000090.0000098.47160);
CreateObject(36271224.46912, -874.9086331.58260,   20.000000.0000099.00000);
CreateObject(15571193.50525, -906.1770042.17470,   0.000000.000005.39970);
CreateObject(15571196.47815, -905.8645042.17470,   0.000000.00000186.44569);
Chao[0]= CreateObject(193781202.63135, -893.4196842.25860,   0.0000090.000007.66370);
Chao[1]= CreateObject(193781192.25684, -894.8167142.25860,   0.0000090.000007.66370);
Chao[2]= CreateObject(193781182.28259, -896.1532042.25860,   0.0000090.000007.66370);
Chao[3]= CreateObject(193781203.91394, -902.9719842.25860,   0.0000090.000007.66370);
Chao[4]= CreateObject(193781193.54712, -904.3649342.24860,   0.0000090.000007.66370);
Chao[5]= CreateObject(193781185.67175, -905.4147942.23860,   0.0000090.000007.66370);
Chao[6]= CreateObject(193781205.19995, -912.5159942.25860,   0.0000090.000007.66370);
Chao[7]= CreateObject(193781194.77979, -913.9237142.24860,   0.0000090.000007.66370);
Chao[8]= CreateObject(193781186.93799, -914.9063742.23860,   0.0000090.000007.66370);
Chao[9]= CreateObject(193781187.22058, -916.8665842.22860,   0.0000090.000007.66370);
Chao[10]= CreateObject(193781197.60364, -915.4779142.22860,   0.0000090.000007.66370);
Chao[11]= CreateObject(193781205.72363, -916.4534342.20860,   0.0000090.000007.66370);
Chao[12]= CreateObject(193781203.20642, -916.7841242.21860,   0.0000090.000007.66370);
Chao[13]= CreateObject(193781182.78015, -905.1259242.25860,   0.0000090.000007.66370);
Chao[14]= CreateObject(193781181.56641, -896.2451242.26860,   0.0000090.000007.66370);
Chao[15]= CreateObject(193781207.42407, -921.0073237.05220,   0.000000.00000277.63391);
Chao[16]= CreateObject(193781203.41040, -921.5311337.05220,   0.000000.00000277.63391);
Chao[17]= CreateObject(193781206.38354, -916.8533942.07130,   0.0000090.000007.66370);
Chao[18]= CreateObject(193781207.44409, -921.4873036.81220,   0.000000.00000277.63391);
Chao[19]= CreateObject(193781205.91479, -921.2075837.05220,   0.000000.00000277.63391);
Chao[20]= CreateObject(193781206.60400, -921.6113936.81220,   0.000000.00000277.63391);
for(new 
0!= 21i++) SetObjectMaterial(Chao[i],0,3997"cityhall_lan""sl_plazatile01");
CreateObject(12311211.75110, -920.0466943.76820,   0.000000.00000271.44647);
CreateObject(12311198.31018, -920.3295343.76820,   0.000000.00000279.77991);
CreateObject(12311183.10913, -921.9928643.76820,   0.000000.00000279.77991);
CreateObject(12311180.63904, -910.0166043.76820,   0.000000.00000279.77991);
CreateObject(27741209.54578, -907.5617141.45000,   0.0000090.0000098.59400);
/////////////////Texto--------------
new Texto CreateObject(193531195.3327, -907.345546.2685,   0.00000.000095.8862);
SetObjectMaterialText(Texto"{006400}Mc Donald's"050"Matura MT Script Capitals"2400xFF00640000); 
Coordenada:
PHP код:
1192.9545, -931.246343.5697 
As imagens estгo pequenas para visualizб-las maiores basta clicar nelas.Atй a prуxima.
Reply


Messages In This Thread
Burguer Shot - by BarbaNegra - 20.04.2014, 03:55
Re: Burguer Shot - by N3XTMapper - 20.04.2014, 04:09
Re: Burguer Shot - by RedStone - 20.04.2014, 06:22
Re: Burguer Shot - by Bruno13 - 20.04.2014, 08:59
Re: Burguer Shot - by PT - 20.04.2014, 09:33
Re: Burguer Shot - by Byted - 20.04.2014, 14:11
Re: Burguer Shot - by DannielCooper - 20.04.2014, 14:20
Re: Burguer Shot - by shittt - 20.04.2014, 14:30
Re: Burguer Shot - by N3XTMapper - 20.04.2014, 16:14
Re: Burguer Shot - by Byted - 20.04.2014, 20:03

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