Setting player health from saving system
#2

If you're trying to load their health every time they spawn wouldn't that be rendered pointless? Because they would die then spawn THEN load their health which would be the same as it already was?

Also show how you save/load the players health.
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Setting player health from saving system - by DarkLored - 20.04.2014, 03:00
Re: Setting player health from saving system - by Flake. - 20.04.2014, 03:04
Re: Setting player health from saving system - by DarkLored - 20.04.2014, 03:13

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