27.05.2009, 18:59
Its still doing the same thing,
I even tried this:
I even tried this:
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
SpawnPlayer(playerid);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
SpawnPlayer(playerid);
return 1;
}
public OnPlayerConnect(playerid)
{
SpawnPlayer(playerid);
return 1;
}