19.04.2014, 01:42
You can try this
pawn Код:
new Text:Textdraw0;
stock UpdateTextdraw0(playerid)
{
new string[128];
format(string, sizeof(string), "~r~FPS:~w~ %i", GetPlayerFPS(playerid));
TextDrawSetString(Textdraw0, string);
return 1;
}
public OnGameModeInit()
{
Textdraw0 = TextDrawCreate(592.000000, 1.000000, "~r~FPS:~w~");
return 1;
}
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, Textdraw0);
}
public OnPlayerUpdate(playerid)
{
UpdateTextdraw0(playerid)
return 1;
}