19.04.2014, 00:16
You are doing it wrong. Here this is how you do it.
pawn Код:
new Text:Textdraw0;
public OnGameModeInit()
{
Textdraw0 = TextDrawCreate(592.000000, 1.000000, "~r~FPS:~w~");
return 1;
}
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, Textdraw0);
}
public OnPlayerUpdate(playerid)
{
new string[128];
format(string, sizeof(string), "~r~FPS:~w~ %i", GetPlayerFPS(playerid));
TextDrawSetString(Textdraw0, string);
TextDrawShowForPlayer(playerid, Textdraw0);
return 1;
}