Mission: load 2
#3

I think, I need that for info. for
pawn Код:
format(string,sizeof(string),"%s has delivered %s from %s to %s", ReturnName(playerid), trucker[Loadloc][loadname], trucker[PickupLoc][lpname], trucker[DeliverLoc][ulpname]);
Here the done mission


pawn Код:
forward Trucker3(playerid);
public Trucker3(playerid)
{
    new PickupLoc = PlayerInfo[playerid][StartingPoint];
    new DeliverLoc = PlayerInfo[playerid][EndingPoint];
    new Loadloc = PlayerInfo[playerid][EndingPoint];
    new rand;
    new string[256];
    PlayerInfo[playerid][TruckerJob]++;
    format(string,sizeof(string),"Trucker: %s has delivered %s from %s to %s", ReturnName(playerid), trucker[Loadloc][loadname], trucker[PickupLoc][lpname], trucker[DeliverLoc][ulpname]);
    SendClientMessageToAll(-1, string);
    new Message[256];
    format(Message, sizeof(Message), "You have recieved $%i", trucker[rand][price]);
    SendClientMessage(playerid, WORK, Message);
    GivePlayerMoney(playerid, trucker[rand][price]);
    DisablePlayerCheckpoint(playerid);
    SetPlayerScore(playerid, GetPlayerScore(playerid) + 1);
    TogglePlayerControllable(playerid, 1);
    KillTimer(truckchecktime);
    JobStep[playerid] = 0;
}
idk

pawn Код:
public OnPlayerEnterCheckpoint(playerid)
{
    new vID = GetPlayerVehicleID(playerid);
    if(!IsTrailerAttachedToVehicle(vID)) return SendClientMessage(playerid, -1, "You need a trailer to unload!");
    if (GetPlayerTeam(playerid) == 1)
    {
        if (IsPlayerInAnyVehicle(playerid) == 1)
        {
            if (IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)) == 1)
            if(JobStep[playerid] == 1)
            {
                TogglePlayerControllable(playerid, 0);
                JobStep[playerid] = 1;
                SetTimerEx("Trucker2", 5000, false, "i", playerid);
            }
        }
    }
    if (GetPlayerTeam(playerid) == 1)
    {
        if (IsPlayerInAnyVehicle(playerid) == 1)
        {
            if (IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)) == 1)
            if(JobStep[playerid] == 2)
            {
                TogglePlayerControllable(playerid, 0);
                JobStep[playerid] = 2;
                SetTimerEx("Trucker3", 5000, false, "i", playerid);
            }
        }
    }
    return 1;
}
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Messages In This Thread
Mission: load 2 - by DerickClark - 18.04.2014, 16:43
Re: Mission: load 2 - by Jefff - 18.04.2014, 17:29
Re: Mission: load 2 - by DerickClark - 18.04.2014, 17:31
Re: Mission: load 2 - by Jefff - 18.04.2014, 19:23
Re: Mission: load 2 - by DerickClark - 18.04.2014, 20:06

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