17.04.2014, 23:16
here use this stock
pawn Код:
stock PlayerToPlayer(playerid,targetid,Float:distance)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid,x,y,z);
if(IsPlayerInRangeOfPoint(targetid,distance,x,y,z))
{
return true;
}
return false;
}
pawn Код:
new targetid;
if(IsPlayerToPlayer(playerid, targetid, 10))

