17.04.2014, 08:17
You were missing a closing bracket for "SKICK".
You were told in this post what to do: https://sampforum.blast.hk/showthread.php?tid=507341
You were told in this post what to do: https://sampforum.blast.hk/showthread.php?tid=507341
pawn Code:
dcmd_Skick(playerid, params[])
{
new nPlayer = GetClosestPlayer(playerid);
if(sscanf(skick,7 "us[127]", id, kick)) return SendClientMessage(playerid,0xFF7800FF, "Usage: /skick [ID]");
//if(RestrictCMD == 1) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command reason:[DISABLED]");
if(spawned[playerid] == 0) return SendClientMessage(playerid, COLOR_RED, "You Cannot Use This Command While Dead.");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"You Cannot Use This Command While In A Vehicle.");
if(spawned[nPlayer] == 0) return SendClientMessage(playerid, COLOR_RED, "You Cannot Kick A Dead Body.");
//if(OnDuty[nPlayer] == 1) return SendClientMessage(playerid, COLOR_RED, "You cannot use this command on an admin on duty");
//if(IsInChallenge[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "You cannot rape in a challenge. You can take drugs and use /ad.");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"Error: You cannot use this command in a vehicle.");
//if(IsSpecing[nPlayer] == 1) return SendClientMessage(playerid, COLOR_RED, "Nobody close enough to Kick.");
//if(duel[nPlayer] == 1) return SendClientMessage(playerid, COLOR_RED, "you cannot kick in duel area");
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid,x,y,z);
if(kick[playerid] == 1) return SendClientMessage(playerid,COLOR_RED,"Error: Please wait before Kicking again.");
if(IsPlayerInRangeOfPoint(nPlayer,6.0,x,y,z))
{
OnPlayerConnect:SendClientMessage:Welcome To DM
if(aduty[nPlayer] == 1) return SCM(playerid, COLOR_RED,"You can't use this command on onduty admin.");
//if(pInfo[nPlayer][Adminlevel] > 1) return SendClientMessage(playerid, COLOR_RED, ""ERROR_MESSAGE"");
if(IsPlayerInAnyVehicle(nPlayer)) return SendClientMessage(playerid,COLOR_RED,"Error: The nearest player is in a vehicle.");
kick[playerid] =1;
gnstwall_injured[playerid] = SetTimerEx("gnstwall_injurd", 4.0, 1, 0, 0, 0, 0);
switch(random(10))
}
return 1;
}