27.05.2009, 06:22
forward setWorldTime();
static stock
worldTime;
public setWorldTime(){
if(worldTime > 23)
worldTime = 0;
SetWorldTime(worldTime++,0);
return true;
}
public OnGameModeInit(){
SetTimer("setWorldTime",1,1000*60);
return true;
}
static stock
worldTime;
public setWorldTime(){
if(worldTime > 23)
worldTime = 0;
SetWorldTime(worldTime++,0);
return true;
}
public OnGameModeInit(){
SetTimer("setWorldTime",1,1000*60);
return true;
}