16.04.2014, 20:48
(
Последний раз редактировалось alexandrumicnea; 16.04.2014 в 21:58.
)
[PAWN]
stock IsVehicleOccupied(vehicleid) {
foreach(Player,i) {
if(GetPlayerVehicleID(i) == vehicleid && IsPlayerInAnyVehicle(i))
return 1;
}
return INVALID_VEHICLE_ID;
}
[\PAWN]
FIXED WITH
stock IsVehicleOccupied(vehicleid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerInVehicle(i,vehicleid))
return 1;
}
return 0;
}
stock IsVehicleOccupied(vehicleid) {
foreach(Player,i) {
if(GetPlayerVehicleID(i) == vehicleid && IsPlayerInAnyVehicle(i))
return 1;
}
return INVALID_VEHICLE_ID;
}
[\PAWN]
FIXED WITH
stock IsVehicleOccupied(vehicleid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerInVehicle(i,vehicleid))
return 1;
}
return 0;
}