Doesn't always apply animation.
#3

EDIT:

RESOLVED. Thank you for the help. That made me realise.

SOLUTION:

pawn Код:
ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.1, 0, 1, 1, 1, 0, 1);
This loads from "KNIFE" Library

I forgot to preload "KNIFE" on player spawn.

pawn Код:
PreloadAnimLib(playerid, "KNIFE");
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Messages In This Thread
Doesn't always apply animation. - by Dokins - 15.04.2014, 21:38
Re: Doesn't always apply animation. - by DobbysGamertag - 15.04.2014, 22:04
Re: Doesn't always apply animation. - by Dokins - 15.04.2014, 23:10
Re: Doesn't always apply animation. - by Ke_NiReM - 15.04.2014, 23:25

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