OnPlayerTakeDamage bug
#9

Just assign the player who damages the other player to be the last player who have damaged. When you're using SetPlayerHealth to kill, check the intervals and determine the killer's id with the assigned ID.

EDIT : late..
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Messages In This Thread
OnPlayerTakeDamage bug - by Jefff - 12.04.2014, 21:22
Re: OnPlayerTakeDamage bug - by Kar - 12.04.2014, 22:32
Re: OnPlayerTakeDamage bug - by PinEvil - 13.04.2014, 03:57
Re: OnPlayerTakeDamage bug - by Jefff - 13.04.2014, 23:04
Re: OnPlayerTakeDamage bug - by Kar - 13.04.2014, 23:13
Re: OnPlayerTakeDamage bug - by Jefff - 15.04.2014, 00:11
Re: OnPlayerTakeDamage bug - by Kar - 15.04.2014, 01:11
Re: OnPlayerTakeDamage bug - by cessil - 15.04.2014, 03:00
Re: OnPlayerTakeDamage bug - by Lordzy - 15.04.2014, 03:00
Re: OnPlayerTakeDamage bug - by Jefff - 15.04.2014, 13:00

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