OnPlayerStateChange Crashdetect problem!
#5

Quote:
Originally Posted by Konstantinos
Посмотреть сообщение
Not INVALID_PLAYER_ID but 999 instead.
pawn Код:
if(GettingSpectated[playerid] != 999)
{
    // second code here
}
doing now this

Код:
[22:21:55] [debug] Server crashed while executing UGRP.amx
[22:21:55] [debug] AMX backtrace:
[22:21:55] [debug] #0 ffffffff in public OnPlayerClickMap () from UGRP.amx
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Messages In This Thread
OnPlayerStateChange Crashdetect problem! - by Kenway - 13.04.2014, 17:30
Re: OnPlayerStateChange Crashdetect problem! - by Konstantinos - 13.04.2014, 17:53
Re: OnPlayerStateChange Crashdetect problem! - by Kenway - 13.04.2014, 17:54
Re: OnPlayerStateChange Crashdetect problem! - by Konstantinos - 13.04.2014, 18:04
Re: OnPlayerStateChange Crashdetect problem! - by Kenway - 13.04.2014, 18:10
Re: OnPlayerStateChange Crashdetect problem! - by Kenway - 13.04.2014, 19:20
Re: OnPlayerStateChange Crashdetect problem! - by Konstantinos - 13.04.2014, 19:43
Re: OnPlayerStateChange Crashdetect problem! - by Kenway - 13.04.2014, 19:56
Re: OnPlayerStateChange Crashdetect problem! - by Kenway - 14.04.2014, 01:22
Re: OnPlayerStateChange Crashdetect problem! - by Kenway - 14.04.2014, 09:32

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