Wasted
#7

Actually, just realised.

There is only a second or two where a player is actually dead, that probably won't work.

Remove this line:

pawn Code:
if(GetPlayerState(pID) == PLAYER_STATE_WASTED)
        {
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Messages In This Thread
Wasted - by Ananisiki - 11.04.2014, 14:21
Re: Wasted - by Dokins - 11.04.2014, 14:31
Re: Wasted - by Ananisiki - 12.04.2014, 00:28
Re: Wasted - by Ananisiki - 12.04.2014, 08:33
Re: Wasted - by Ananisiki - 12.04.2014, 22:24
Re: Wasted - by Ananisiki - 13.04.2014, 15:55
Re: Wasted - by Dokins - 13.04.2014, 15:59
Re: Wasted - by Ananisiki - 13.04.2014, 16:14
Re: Wasted - by Dokins - 13.04.2014, 16:27
Re: Wasted - by Ananisiki - 13.04.2014, 16:32

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