Vehicle Gear.
#10

Quote:
Originally Posted by Mriss
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What about doing this
[pawn]new Gear0;
new Gear1;
new Gear2;
new Gear3;
new Gear4;
new Gear5;

OnPlayerConnect'

Gear0(playerid) = 0 //e.g

Sorry Im half asleep, hopefully u get what im doin
This won't do anything because i want to know that when vehicle change his gear.
And u have done Gear(playerid) = 0 when player connect which show the player that vehicle is running at the 0 gear at every moment.
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Messages In This Thread
Vehicle Gear. - by Hanuman - 13.04.2014, 02:13
Re: Vehicle Gear. - by Flake. - 13.04.2014, 02:20
Re: Vehicle Gear. - by Hanuman - 13.04.2014, 02:52
Re: Vehicle Gear. - by Flake. - 13.04.2014, 03:03
Re: Vehicle Gear. - by Hanuman - 13.04.2014, 03:54
Re: Vehicle Gear. - by Flake. - 13.04.2014, 04:04
Re: Vehicle Gear. - by Hanuman - 13.04.2014, 04:09
Re: Vehicle Gear. - by Mriss - 13.04.2014, 04:15
Re: Vehicle Gear. - by Flake. - 13.04.2014, 04:41
Re: Vehicle Gear. - by Hanuman - 13.04.2014, 05:20

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