#1

how to add this in script when some player connect show this textdraw? please help

Код:
#include <a_samp>

new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;

public OnFilterScriptInit()
{
	print("Textdraw file generated by");
	print("    Zamaroht's textdraw editor was loaded.");

	// Create the textdraws:
	Textdraw0 = TextDrawCreate(493.000000, 87.000000, "_");
	TextDrawBackgroundColor(Textdraw0, 255);
	TextDrawFont(Textdraw0, 1);
	TextDrawLetterSize(Textdraw0, 0.490000, 30.500003);
	TextDrawColor(Textdraw0, -1);
	TextDrawSetOutline(Textdraw0, 0);
	TextDrawSetProportional(Textdraw0, 1);
	TextDrawSetShadow(Textdraw0, 1);
	TextDrawUseBox(Textdraw0, 1);
	TextDrawBoxColor(Textdraw0, 150);
	TextDrawTextSize(Textdraw0, 180.000000, 39.000000);
	TextDrawSetSelectable(Textdraw0, 1);

	Textdraw1 = TextDrawCreate(233.000000, 128.000000, "~r~San ~y~Andreas ~g~Death~b~Match");
	TextDrawBackgroundColor(Textdraw1, 255);
	TextDrawFont(Textdraw1, 3);
	TextDrawLetterSize(Textdraw1, 0.519999, 1.399999);
	TextDrawColor(Textdraw1, -1);
	TextDrawSetOutline(Textdraw1, 0);
	TextDrawSetProportional(Textdraw1, 1);
	TextDrawSetShadow(Textdraw1, 1);
	TextDrawSetSelectable(Textdraw1, 0);

	Textdraw2 = TextDrawCreate(306.000000, 96.000000, "~r~S");
	TextDrawBackgroundColor(Textdraw2, 255);
	TextDrawFont(Textdraw2, 2);
	TextDrawLetterSize(Textdraw2, 0.839999, 2.399998);
	TextDrawColor(Textdraw2, -1);
	TextDrawSetOutline(Textdraw2, 0);
	TextDrawSetProportional(Textdraw2, 1);
	TextDrawSetShadow(Textdraw2, 1);
	TextDrawSetSelectable(Textdraw2, 0);

	Textdraw3 = TextDrawCreate(323.000000, 96.000000, "~y~A");
	TextDrawBackgroundColor(Textdraw3, 255);
	TextDrawFont(Textdraw3, 2);
	TextDrawLetterSize(Textdraw3, 0.839999, 2.399998);
	TextDrawColor(Textdraw3, -1);
	TextDrawSetOutline(Textdraw3, 0);
	TextDrawSetProportional(Textdraw3, 1);
	TextDrawSetShadow(Textdraw3, 1);
	TextDrawSetSelectable(Textdraw3, 0);

	Textdraw4 = TextDrawCreate(344.000000, 96.000000, "~g~D");
	TextDrawBackgroundColor(Textdraw4, 255);
	TextDrawFont(Textdraw4, 2);
	TextDrawLetterSize(Textdraw4, 0.839999, 2.399998);
	TextDrawColor(Textdraw4, -1);
	TextDrawSetOutline(Textdraw4, 0);
	TextDrawSetProportional(Textdraw4, 1);
	TextDrawSetShadow(Textdraw4, 1);
	TextDrawSetSelectable(Textdraw4, 0);

	Textdraw5 = TextDrawCreate(365.000000, 96.000000, "~b~M");
	TextDrawBackgroundColor(Textdraw5, 255);
	TextDrawFont(Textdraw5, 2);
	TextDrawLetterSize(Textdraw5, 0.839999, 2.399998);
	TextDrawColor(Textdraw5, -1);
	TextDrawSetOutline(Textdraw5, 0);
	TextDrawSetProportional(Textdraw5, 1);
	TextDrawSetShadow(Textdraw5, 1);
	TextDrawSetSelectable(Textdraw5, 0);

	Textdraw6 = TextDrawCreate(493.000000, 91.000000, "_");
	TextDrawBackgroundColor(Textdraw6, 255);
	TextDrawFont(Textdraw6, 1);
	TextDrawLetterSize(Textdraw6, 0.490000, -1.199996);
	TextDrawColor(Textdraw6, -65281);
	TextDrawSetOutline(Textdraw6, 0);
	TextDrawSetProportional(Textdraw6, 1);
	TextDrawSetShadow(Textdraw6, 1);
	TextDrawUseBox(Textdraw6, 1);
	TextDrawBoxColor(Textdraw6, -65281);
	TextDrawTextSize(Textdraw6, 180.000000, 39.000000);
	TextDrawSetSelectable(Textdraw6, 1);

	Textdraw7 = TextDrawCreate(493.000000, 368.000000, "_");
	TextDrawBackgroundColor(Textdraw7, 255);
	TextDrawFont(Textdraw7, 1);
	TextDrawLetterSize(Textdraw7, 0.490000, -1.199996);
	TextDrawColor(Textdraw7, -65281);
	TextDrawSetOutline(Textdraw7, 0);
	TextDrawSetProportional(Textdraw7, 1);
	TextDrawSetShadow(Textdraw7, 1);
	TextDrawUseBox(Textdraw7, 1);
	TextDrawBoxColor(Textdraw7, -65281);
	TextDrawTextSize(Textdraw7, 180.000000, 39.000000);
	TextDrawSetSelectable(Textdraw7, 1);

	Textdraw8 = TextDrawCreate(201.000000, 172.000000, "~r~> ~y~No cheating , Flaming or Spaming~r~!");
	TextDrawBackgroundColor(Textdraw8, 255);
	TextDrawFont(Textdraw8, 2);
	TextDrawLetterSize(Textdraw8, 0.220000, 1.200000);
	TextDrawColor(Textdraw8, -1);
	TextDrawSetOutline(Textdraw8, 0);
	TextDrawSetProportional(Textdraw8, 1);
	TextDrawSetShadow(Textdraw8, 1);
	TextDrawSetSelectable(Textdraw8, 0);

	Textdraw9 = TextDrawCreate(201.000000, 192.000000, "~r~> ~y~always report rule-breakers~r~!");
	TextDrawBackgroundColor(Textdraw9, 255);
	TextDrawFont(Textdraw9, 2);
	TextDrawLetterSize(Textdraw9, 0.220000, 1.200000);
	TextDrawColor(Textdraw9, -1);
	TextDrawSetOutline(Textdraw9, 0);
	TextDrawSetProportional(Textdraw9, 1);
	TextDrawSetShadow(Textdraw9, 1);
	TextDrawSetSelectable(Textdraw9, 0);

	Textdraw10 = TextDrawCreate(201.000000, 213.000000, "~r~> ~y~use ~g~(/CMDS) ~y~for the list of available commands~r~!");
	TextDrawBackgroundColor(Textdraw10, 255);
	TextDrawFont(Textdraw10, 2);
	TextDrawLetterSize(Textdraw10, 0.210000, 1.200000);
	TextDrawColor(Textdraw10, -1);
	TextDrawSetOutline(Textdraw10, 0);
	TextDrawSetProportional(Textdraw10, 1);
	TextDrawSetShadow(Textdraw10, 1);
	TextDrawSetSelectable(Textdraw10, 0);

	Textdraw11 = TextDrawCreate(201.000000, 232.000000, "~r~> ~y~Check our our list of minigames~r~!");
	TextDrawBackgroundColor(Textdraw11, 255);
	TextDrawFont(Textdraw11, 2);
	TextDrawLetterSize(Textdraw11, 0.220000, 1.200000);
	TextDrawColor(Textdraw11, -269140993);
	TextDrawSetOutline(Textdraw11, 0);
	TextDrawSetProportional(Textdraw11, 1);
	TextDrawSetShadow(Textdraw11, 1);
	TextDrawSetSelectable(Textdraw11, 0);

	Textdraw12 = TextDrawCreate(369.000000, 232.000000, "(/minigames)");
	TextDrawBackgroundColor(Textdraw12, 255);
	TextDrawFont(Textdraw12, 2);
	TextDrawLetterSize(Textdraw12, 0.220000, 1.200000);
	TextDrawColor(Textdraw12, -1471220993);
	TextDrawSetOutline(Textdraw12, 0);
	TextDrawSetProportional(Textdraw12, 1);
	TextDrawSetShadow(Textdraw12, 1);
	TextDrawSetSelectable(Textdraw12, 0);

	Textdraw13 = TextDrawCreate(201.000000, 251.000000, "~r~> ~y~Type ~b~(/help) ~y~for more info~r~!");
	TextDrawBackgroundColor(Textdraw13, 255);
	TextDrawFont(Textdraw13, 2);
	TextDrawLetterSize(Textdraw13, 0.220000, 1.200000);
	TextDrawColor(Textdraw13, -269140993);
	TextDrawSetOutline(Textdraw13, 0);
	TextDrawSetProportional(Textdraw13, 1);
	TextDrawSetShadow(Textdraw13, 1);
	TextDrawSetSelectable(Textdraw13, 0);

	Textdraw14 = TextDrawCreate(213.000000, 289.000000, "freeroam / race / minigames / stunts / gangwars");
	TextDrawBackgroundColor(Textdraw14, 255);
	TextDrawFont(Textdraw14, 2);
	TextDrawLetterSize(Textdraw14, 0.220000, 1.200000);
	TextDrawColor(Textdraw14, 1464795391);
	TextDrawSetOutline(Textdraw14, 0);
	TextDrawSetProportional(Textdraw14, 1);
	TextDrawSetShadow(Textdraw14, 1);
	TextDrawSetSelectable(Textdraw14, 0);

	Textdraw15 = TextDrawCreate(360.000000, 192.000000, "(/Report)");
	TextDrawBackgroundColor(Textdraw15, 255);
	TextDrawFont(Textdraw15, 2);
	TextDrawLetterSize(Textdraw15, 0.220000, 1.200000);
	TextDrawColor(Textdraw15, 183680255);
	TextDrawSetOutline(Textdraw15, 0);
	TextDrawSetProportional(Textdraw15, 1);
	TextDrawSetShadow(Textdraw15, 1);
	TextDrawSetSelectable(Textdraw15, 0);

	Textdraw16 = TextDrawCreate(238.000000, 313.000000, "home of fun - the original since 2013");
	TextDrawBackgroundColor(Textdraw16, 255);
	TextDrawFont(Textdraw16, 2);
	TextDrawLetterSize(Textdraw16, 0.220000, 1.200000);
	TextDrawColor(Textdraw16, -1650614529);
	TextDrawSetOutline(Textdraw16, 0);
	TextDrawSetProportional(Textdraw16, 1);
	TextDrawSetShadow(Textdraw16, 1);
	TextDrawSetSelectable(Textdraw16, 0);

	Textdraw17 = TextDrawCreate(186.000000, 348.000000, "~b~> ~g~www.F4Wclan.macedonianforum.net ~b~<");
	TextDrawBackgroundColor(Textdraw17, 255);
	TextDrawFont(Textdraw17, 1);
	TextDrawLetterSize(Textdraw17, 0.450000, 1.200000);
	TextDrawColor(Textdraw17, -1650614529);
	TextDrawSetOutline(Textdraw17, 0);
	TextDrawSetProportional(Textdraw17, 1);
	TextDrawSetShadow(Textdraw17, 1);
	TextDrawSetSelectable(Textdraw17, 0);

	for(new i; i < MAX_PLAYERS; i ++)
	{
		if(IsPlayerConnected(i))
		{
			TextDrawShowForPlayer(i, Textdraw0);
			TextDrawShowForPlayer(i, Textdraw1);
			TextDrawShowForPlayer(i, Textdraw2);
			TextDrawShowForPlayer(i, Textdraw3);
			TextDrawShowForPlayer(i, Textdraw4);
			TextDrawShowForPlayer(i, Textdraw5);
			TextDrawShowForPlayer(i, Textdraw6);
			TextDrawShowForPlayer(i, Textdraw7);
			TextDrawShowForPlayer(i, Textdraw8);
			TextDrawShowForPlayer(i, Textdraw9);
			TextDrawShowForPlayer(i, Textdraw10);
			TextDrawShowForPlayer(i, Textdraw11);
			TextDrawShowForPlayer(i, Textdraw12);
			TextDrawShowForPlayer(i, Textdraw13);
			TextDrawShowForPlayer(i, Textdraw14);
			TextDrawShowForPlayer(i, Textdraw15);
			TextDrawShowForPlayer(i, Textdraw16);
			TextDrawShowForPlayer(i, Textdraw17);
		}
	}
	return 1;
}

public OnPlayerConnect(playerid)
{
	TextDrawShowForPlayer(playerid, Textdraw0);
	TextDrawShowForPlayer(playerid, Textdraw1);
	TextDrawShowForPlayer(playerid, Textdraw2);
	TextDrawShowForPlayer(playerid, Textdraw3);
	TextDrawShowForPlayer(playerid, Textdraw4);
	TextDrawShowForPlayer(playerid, Textdraw5);
	TextDrawShowForPlayer(playerid, Textdraw6);
	TextDrawShowForPlayer(playerid, Textdraw7);
	TextDrawShowForPlayer(playerid, Textdraw8);
	TextDrawShowForPlayer(playerid, Textdraw9);
	TextDrawShowForPlayer(playerid, Textdraw10);
	TextDrawShowForPlayer(playerid, Textdraw11);
	TextDrawShowForPlayer(playerid, Textdraw12);
	TextDrawShowForPlayer(playerid, Textdraw13);
	TextDrawShowForPlayer(playerid, Textdraw14);
	TextDrawShowForPlayer(playerid, Textdraw15);
	TextDrawShowForPlayer(playerid, Textdraw16);
	TextDrawShowForPlayer(playerid, Textdraw17);
	return 1;
}
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Messages In This Thread
Help - by VanSiera - 12.04.2014, 11:36
Re: Help - by MrCallum - 12.04.2014, 11:39
Re: Help - by JeaSon - 12.04.2014, 11:39
Re: Help - by VanSiera - 12.04.2014, 11:48

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