12.04.2014, 03:40
I'm not sure how to go about getting these coordinates, so I thought I'd ask.
When you join the a game, it starts with a default view overlooking some water and part of a town (I think it's part of Blueberry). Anyways, I need the exact coordinates to use for SetPlayerCameraPos and SetPlayerCameraLookAt so I can make a view that looks exactly the same as when you're joining the game.
It's sort of a silly reason for wanting to do this, but if someone knows these coordinates or can tell me how I'd go about getting them, I'd be very grateful.
EDIT
I forgot to add that I don't want the coordinates that TogglePlayerSpectating uses. The ones that you see when you first join a game are what I want. If you have an empty OnPlayerConnect and OnPlayerRequestClass function in a blank gamemode, you can sit at the coordinates I want, I just need to figure out how to save them.
When you join the a game, it starts with a default view overlooking some water and part of a town (I think it's part of Blueberry). Anyways, I need the exact coordinates to use for SetPlayerCameraPos and SetPlayerCameraLookAt so I can make a view that looks exactly the same as when you're joining the game.
It's sort of a silly reason for wanting to do this, but if someone knows these coordinates or can tell me how I'd go about getting them, I'd be very grateful.
EDIT
I forgot to add that I don't want the coordinates that TogglePlayerSpectating uses. The ones that you see when you first join a game are what I want. If you have an empty OnPlayerConnect and OnPlayerRequestClass function in a blank gamemode, you can sit at the coordinates I want, I just need to figure out how to save them.