Doesn't set new checkpoint or anything in timer
#3

Quote:
Originally Posted by Conradus
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I think this problem occurs because you are no longer in the range when it checks your range at your TrashWait function.

To fix this issue, you can change the TrashWait function to this:
Код:
public TrashWait(playerid)
{
    if(CheckPoint[playerid] == 0)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -1973.4575,613.3494,35.6462, 3.0);
    }
    else if(CheckPoint[playerid] == 1)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -2273.0881,533.4693,35.5678, 3.0);
    }
    else if(CheckPoint[playerid] == 2)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -2247.7695,692.6274,49.9186, 3.0);
    }
    else if(CheckPoint[playerid] == 3)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -2215.7053,726.3495,49.8793, 3.0);
    }
    else if(CheckPoint[playerid] == 4)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -2151.5535,630.0616,52.8614, 3.0);
    }
    else if(CheckPoint[playerid] == 5)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -2048.3267,558.6334,35.6366, 3.0);
    }
    else if(CheckPoint[playerid] == 6)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -1996.3921,805.4092,45.9249, 3.0);
    }
    else if(CheckPoint[playerid] == 7)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -1876.6791,833.5188,35.6298, 3.0);
    }
    else if(CheckPoint[playerid] == 8)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -1657.9119,738.7441,17.7636, 3.0);
    }
    else if(CheckPoint[playerid] == 9)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -1783.9250,673.4773,35.7228, 3.0);
    }
    else if(CheckPoint[playerid] == 10)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -1813.2872,613.6645,35.6433, 3.0);
    }
    else if(CheckPoint[playerid] == 11)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -1848.7577,572.2956,35.7571, 3.0);
    }
    else if(CheckPoint[playerid] == 12)
    {
        TogglePlayerControllable(playerid, 1);
        SetPlayerCheckpoint(playerid, -1783.7195,568.3134,35.7128, 3.0);
    }
    else if(CheckPoint[playerid] == 13)
    {
        TogglePlayerControllable(playerid, 1);
        DisablePlayerCheckpoint(playerid);
        PlayerInfo[playerid][pSideJob] = SideJobTime;
        TrashJob[playerid] = 0;
        SideJobTimer[playerid] = SetTimer("SideJobs", 60000, true);
        SendClientMessage(playerid, -1, "Route complete - You have earned $850!");
        GiveCash(playerid, 850);
    }
    return 1;
}
Alternatively you can just enlarge the range it checks in the TrashWait function.
Thanks, had to spend a while with editing that in some ways but this helped. +rep
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Messages In This Thread
Doesn't set new checkpoint or anything in timer - by AphexCCFC - 11.04.2014, 06:46
Re: Doesn't set new checkpoint or anything in timer - by Conradus - 11.04.2014, 07:24
Re: Doesn't set new checkpoint or anything in timer - by AphexCCFC - 11.04.2014, 18:56

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