11.04.2014, 05:34
Код:
switch ( classid ) { case 0: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY ); } case 1: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY); } case 2: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY); } case 3: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY); } case 4: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY); } case 5: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY); } case 6: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY); } case 7: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY); } case 8: { GameTextForPlayer( playerid, "~g~TEAM ARMY", 300, 3 ); SetPlayerTeam( playerid, TEAM_ARMY); } case 9: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300, 3 ); SetPlayerTeam( playerid, TEAM_TERRORIST); } case 10: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300, 3 ); SetPlayerTeam( playerid, TEAM_TERRORIST); } case 11: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300, 3 ); SetPlayerTeam( playerid, TEAM_TERRORIST); } case 12: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300, 3 ); SetPlayerTeam( playerid, TEAM_TERRORIST); } case 13: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300, 3 ); SetPlayerTeam( playerid, TEAM_TERRORIST); } case 14: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300, 3 ); SetPlayerTeam( playerid, TEAM_TERRORIST); } case 15: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300, 3 ); SetPlayerTeam( playerid, TEAM_TERRORIST); } case 16: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300,3); SetPlayerTeam( playerid, TEAM_TERRORIST); } case 17: { GameTextForPlayer( playerid, "~r~TEAM TERRORIST", 300, 3 ); SetPlayerTeam( playerid, TEAM_TERRORIST); } }