06.04.2014, 14:26
(
Последний раз редактировалось Dokins; 06.04.2014 в 15:00.
)
I toy'd with how I was going to do it, but I want to save the WeaponSerial Number etc. I want to save all of this:
Also, I only need to loop for the fieldname of the weapon for the playerid. As in, what Weapon Slot.
I need it to work like this, could you help me?
pawn Код:
new WepModel[MAX_WEAPONS];
new WepAmmo[MAX_WEAPONS];
new WepOwner[MAX_WEAPONS];
new WepObject[MAX_WEAPONS];
new WepSerial[MAX_WEAPONS];
new LastShot[MAX_WEAPONS];
new Float: WepX[MAX_WEAPONS];
new Float: WepY[MAX_WEAPONS];
new Float: WepZ[MAX_WEAPONS];
new WepEvi[MAX_WEAPONS];
new WepDate[MAX_WEAPONS];
new WepVW[MAX_WEAPONS];
new WepInt[MAX_WEAPONS];
I need it to work like this, could you help me?