Skinsave
#2

pawn Код:
new PlayerSkin[MAX_PLAYERS];

public OnPlayerDeath(playerid, killerid, reason)
{
    GetPlayerSkin(playerid, PlayerSkin[playerid]);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerSkin(playerid, PlayerSkin[playerid]);
    return 1;
}

Well done for trying, but for it to work it must be a global variable.
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Messages In This Thread
Skinsave - by Counterafk - 05.04.2014, 09:05
Re: Skinsave - by Dokins - 05.04.2014, 09:09
Re: Skinsave - by Counterafk - 05.04.2014, 09:21
Re: Skinsave - by Dokins - 05.04.2014, 09:25
Re: Skinsave - by Counterafk - 05.04.2014, 09:28
Re: Skinsave - by Dokins - 05.04.2014, 09:34
Re: Skinsave - by Counterafk - 05.04.2014, 09:38
Re: Skinsave - by Dokins - 05.04.2014, 09:42
Re: Skinsave - by Counterafk - 05.04.2014, 09:46
Re: Skinsave - by CroM256 - 05.04.2014, 09:49

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