04.04.2014, 20:26
Quote:
It's used for any entity, check the first post for more info.
Each entity (object/label/checkpoint/etc) has a data field corresponding to the entries in the enumerator. Check out the "Native Notes" section near the end of the first post. |
where do I put the Streamer_SetArraydata and what should I do after that to make the checkpoint only visible for a specific player?