24.05.2009, 14:12
pawn Код:
stock GetDistanceBetweenPlayers(playerid, playerid2)
{
new Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2;
new Float:tmpdis;
GetPlayerPos(playerid, x1, y1, z1);
GetPlayerPos(playerid2, x2, y2, z2);
tmpdis = floatsqroot(floatpower(floatabs(floatsub(x2, x1)), 2)
+ floatpower(floatabs(floatsub(y2, y1)), 2)
+ floatpower(floatabs(floatsub(z2, z1)), 2));
return floatround(tmpdis);
}