Quote:
Originally Posted by Kyance
pawn Код:
/*OnPlayerConnect*/
/*Under the dini_int, stats loading or w.e*/ format(string, sizeof(string), "* You have %d BAN warnings!", PlayerInfo[playerid][Bwarnings]); SendClientMessage(playerid, -1, string);
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You are correct but, Here we don't have funcs to save warnings in user file, I am not good in dini.