03.04.2014, 21:46
Well if you look at the code this is why.
pawn Код:
if(Player[playerid][AdminLevel] == 1) // < Replace with the var that saves if the player is on admin duty, EG. if(StaffDuty[playerid))
{
format(string, sizeof(string), "(( {f6970c}%s says: %s ))", GetName(playerid), Message);
OOCChatLog(string);
NearByMessage(playerid, GREY, string);
}