error 001: expected token: ",", but found "}"
#9

Код:
	for(new h = 0; h < sizeof(HouseInfo); h++)
			{
				if(HouseInfo[h][Van] != 1) continue;

				if(PlayerToPoint(3.0, i, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]))
				{
					if(HouseInfo[h][hOwned] == 1)
					{
						if(HouseInfo[h][hRentabil] == 0)
					//		format(string, sizeof(string), "~w~Ice utca %d.~n~Tulaj:%s",h,HouseInfo[h][hOwner]);
							ShowPlayerDialog(i, DIALOG_HOUSEM, DIALOG_STYLE_LIST, "Hбz","Belйp\nInformбciу", "OK", "Mйgsem");
Код:
else if( dialogid == DIALOG_HOUSEM )
{
    if(!response) return 1;
    if(response)
    {
        switch(listitem)
        {
            case 0:
                {
					BementIdo[playerid] = 3;
					new hazak = sizeof(HouseInfo);
				//	new PlayerVW = GetPlayerVirtualWorld(playerid), PlayerInt = GetPlayerInterior(playerid);
					if(IsAt(playerid,IsAt_HazElott) != NINCS)
					{
                        for(new i = 0; i < hazak; i++)
                        {
                            if (PlayerToPoint(3, playerid,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
                            {
                                if(HouseInfo[i][hLock] == 0)
                                {
                                    new HazBelso = HouseInfo[i][hBelso];
                                    SetPlayerInterior(playerid,IntInfo[HazBelso][iNumber]);
                                    SetPlayerPos(playerid,IntInfo[HazBelso][iExitX],IntInfo[HazBelso][iExitY],IntInfo[HazBelso][iExitZ]);
                                    SetPlayerVirtualWorld(playerid, i);
                                    GameTextForPlayer(playerid, "~w~Ьdv itt!", 5000, 1);
                                    PlayerInfo[playerid][pLocal] = i;
                                    Hazbanvan[playerid] = 1;
                                    new zseka = Fbios[playerid];
                                    SendFormatMessage(zseka, Pink, "PDA Ьzenet: %s bement a %d szбmъ hбzba.", PlayerName(playerid), i)
                                    SetPlayerMarkerForPlayer(zseka, playerid, COLOR_INVISIBLE);
                                   // return 1;
								}
								else
								{
									GameTextForPlayer(playerid, "~r~Zarva", 5000, 1);
									return 1;	
                                }
                            }
                        }
                    }
                }
            case 1: { for(new h = 0; h < sizeof(HouseInfo); h++) format(string, sizeof(string), "~w~Ice utca %d.~n~Tulaj:%s",h,HouseInfo[h][hOwner]); }
				}
			}
		}
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