SendClientMessage
#10

You'll want to send the message when they connect. After the message start a timer of 1 second. When the timer is called, kick the player.

When they connect:

pawn Код:
{
    SetTimerEx("KickTimer", 1000, false, "i", playerid);
   
}
When the timer is called after 1 second:
pawn Код:
forward KickTimer(playerid);
public KickTimer(playerid)
{
    Kick(playerid);
}
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Messages In This Thread
SendClientMessage - by Carxi - 30.03.2014, 19:36
Re: SendClientMessage - by Konstantinos - 30.03.2014, 19:41
Re: SendClientMessage - by jakejohnsonusa - 30.03.2014, 19:44
Re: SendClientMessage - by doreto - 30.03.2014, 20:22
Re : SendClientMessage - by samp_boy - 30.03.2014, 21:40
Re: Re : SendClientMessage - by Konstantinos - 30.03.2014, 21:44
Re : SendClientMessage - by samp_boy - 30.03.2014, 21:51
Re: SendClientMessage - by Konstantinos - 30.03.2014, 21:54
Re : SendClientMessage - by samp_boy - 30.03.2014, 21:56
Re: SendClientMessage - by rangerxxll - 30.03.2014, 22:08

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