Server crashing
#1

The server crashes when I want to create an dynamic object ingame.
The dynamic objects implented in the gamemode does just show like nothing happened.
I attempted to use my backup (When it wasnt happened) but the same results.
So it's not the gamemode itselves.
I get these crash reports in my crashinfo.log

Код:
--------------------------

SA-MP Server: 0.3z



Exception At Address: 0x777522D2 Module: (ntdll.dll)



Registers:

EAX: 0x00000024	EBX: 0x0000005B	ECX: 0x004E2520	EDX: 0x00000000

ESI: 0x00000024	EDI: 0x00000020	EBP: 0x0018F320	ESP: 0x0018F30C

EFLAGS: 0x00010216



Stack:

+0000: 0x049079EC   0x00000000   0x0211D560   0x0206E058

+0010: 0x0018F34C   0x0018F35C   0x00493990   0x00000020

+0020: 0x00493FEE   0x00000000   0x049079EC   0x00000000

+0030: 0x0000005B   0x00000FFF   0x0018F334   0x0018ED64

+0040: 0x0018FB44   0x00497FE8   0x004B2D20   0xFFFFFFFF

+0050: 0x00000000   0x0040531E   0x0000005B   0x00000000

+0060: 0x049079BC   0x0018F38C   0x03A14EEC   0x0040575F

+0070: 0x00000001   0x0211D560   0x0211D560   0x0000005A

+0080: 0x03BA5504   0x004010B6   0x0211D560   0x049079EC

+0090: 0x03BC52BC   0x00402B63   0x0211D560   0x0000000E

+00A0: 0x0018F3C4   0x049079BC   0x0018F85C   0x00000001

+00B0: 0x04907E98   0x0211D560   0x00000001   0x00D426E0

+00C0: 0x00D42700   0x00D42BD0   0x00D3ECDC   0x00D429A0

+00D0: 0x00D3ECDC   0x03A14EEC   0x03BC52BC   0x00000000

+00E0: 0x03A10020   0x001B03D0   0x00472DDE   0x0211D560

+00F0: 0x0018F84C   0x000000DA   0x37333931   0x00470037

+0100: 0x00007369   0x5F646D63   0x61657263   0x626F6574

+0110: 0x0047006A   0x0211D560   0x0211D560   0x03A14EEC

+0120: 0x00D3ECC4   0x00000000   0x00000000   0x00000000

+0130: 0x00000000   0x00000000   0x00000000   0x00000000



--------------------------

--------------------------

SA-MP Server: 0.3z



Exception At Address: 0x7775DFE4 Module: (ntdll.dll)



Registers:

EAX: 0xE4FFFFF8	EBX: 0xE5000000	ECX: 0x0018FBEC	EDX: 0x00000012

ESI: 0x02040000	EDI: 0x00000000	EBP: 0x0018E824	ESP: 0x0018E814

EFLAGS: 0x00010246



Stack:

+0000: 0xE5000000   0x004B85C8   0x0018FCB0   0x00000000

+0010: 0x0018E838   0x766114AD   0x02040000   0x00000000

+0020: 0xE5000000   0x0018E874   0x00493BF1   0x02040000

+0030: 0x00000000   0xE5000000   0x004B85C8   0xFFFFFFFF

+0040: 0x0018FCB0   0x43280930   0x0018E84C   0x0018E26C

+0050: 0x0018E8CC   0x00497FE8   0x004B2CF0   0xFFFFFFFF

+0060: 0x0018FCBC   0x0044E129   0xE5000000   0x0049E3D7

+0070: 0x004B85C8   0xFFFFFFFF   0x0018E89C   0x004B85C0

+0080: 0x0018FCB0   0x0018FCBC   0x0018E8DC   0x0049DB78

+0090: 0x004A52C0   0x0018FCB0   0x00000103   0x19930520

+00A0: 0x004B85C8   0x00000000   0xFFFFFFFF   0x00000000

+00B0: 0x0018E8B0   0x0018E26C   0x0018E94C   0x00497FE8

+00C0: 0x004B6F08   0x00000001   0x0018E8FC   0x0049E2E6

+00D0: 0x0018FCB0   0x0018EA44   0x004B85C8   0xFFFFFFFF

+00E0: 0x00000000   0x00000000   0x0018E934   0x0049593C

+00F0: 0x0018E9A4   0x0018FCB0   0x0018EA50   0x0018EA44

+0100: 0x004B85C8   0x00000000   0x00000000   0x00000000

+0110: 0x00000000   0x00000000   0x00000000   0x004B85C8

+0120: 0x0018E958   0x7778B499   0x0018E9A4   0x0018FCB0

+0130: 0x0018EA50   0x0018EA44   0x0018FCB0   0x7778B4D4



--------------------------
I updated the streamer plugin, and I'm using ignito's streamer plugin !
Even with the original one, (the version I had before) it still happens.

I really hope someone can help me out.

If it might help, the /createobj code.
(It happens with any cmd wich has CreateDynamicObject in it)

Код:
CMD:createobj(playerid, params[])
{
	new string[128], object;
   	if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
	if(PlayerInfo[playerid][pMapper] < 1) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command.");
	if(!mDuty[playerid]) return SendClientMessage(playerid, COLOR_GREY, "You are not on Mapper Duty.");
	if(sscanf(params, "i", object)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /createobj [objectid]");

	for(new idx=1; idx<MAX_OBJ; idx++)
	{
	    if(!ObjInfo[idx][oModel])
	    {
	        GetPlayerPos(playerid, ObjInfo[idx][oX], ObjInfo[idx][oY], ObjInfo[idx][oZ]);
  			ObjInfo[idx][oModel] = object;
  			oldoID = ObjInfo[idx][oModel];
  			oldodX = ObjInfo[idx][oX];
  			oldodY = ObjInfo[idx][oY];
  			oldodZ = ObjInfo[idx][oZ];
  			oldodRX = ObjInfo[idx][oRX];
  			oldodRY = ObjInfo[idx][oRY];
  			oldodRZ = ObjInfo[idx][oRZ];
			ObjInfo[idx][oX] = ObjInfo[idx][oX] + 2;
			ObjInfo[idx][oY] = ObjInfo[idx][oY] + 2;
			ObjInfo[idx][oRX] = 0;
			ObjInfo[idx][oRY] = 0;
			ObjInfo[idx][oRZ] = 0;
			// Creating
			format(string, sizeof(string), "Object ID: %d (Model ID: %d)", idx, ObjInfo[idx][oModel]);
			ObjInfo[idx][obj] = CreateDynamicObject(ObjInfo[idx][oModel], ObjInfo[idx][oX], ObjInfo[idx][oY], ObjInfo[idx][oZ], ObjInfo[idx][oRX], ObjInfo[idx][oRY], ObjInfo[idx][oRZ]);
			ObjInfo[idx][oText] = CreateDynamic3DTextLabel(string, COLOR_WHITE, ObjInfo[idx][oX], ObjInfo[idx][oY], ObjInfo[idx][oZ], 10);
			// Text
			format(string, sizeof(string), "MapperWarn: %s has created object ID %d. (Object: %d)", RPN(playerid), idx, object);
		    SendMapperMessage(COLOR_GREEN, 1, string);
			Log("logs/cbject.log", string);
			idx = MAX_OBJ;
		}
	}
	return 1;
}
Plugins used:
Код:
Whirlpool.so
sscanf.so
streamer.so
Includes used:
Код:
#include <a_samp>
#include <a_players>
#include <dini>
#include <dudb>
#include <dutils>
#include <foreach>
#include <sscanf2>
#include <zcmd>
#include <streamer>
#include <OPSP>
#include <progress>
#include <yom_buttons>
#include <gvc>
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Messages In This Thread
Server crashing - by VerticalGaming - 30.03.2014, 19:02
Re: Server crashing - by Bingo - 30.03.2014, 19:16
Re: Server crashing - by VerticalGaming - 30.03.2014, 19:23
Re: Server crashing - by Konstantinos - 30.03.2014, 19:25
Re: Server crashing - by VerticalGaming - 30.03.2014, 19:41
Re: Server crashing - by Konstantinos - 30.03.2014, 19:46
Re: Server crashing - by VerticalGaming - 30.03.2014, 19:48
Re: Server crashing - by VerticalGaming - 30.03.2014, 20:17
Re: Server crashing - by Konstantinos - 30.03.2014, 20:20
Re: Server crashing - by VerticalGaming - 30.03.2014, 20:34

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