30.03.2014, 03:47
It might be Because of ur Wrong TextDrawTextSize or TextDrawSetSelectable(textdraw, 0);
If ur textdraw have TextDrawSetSelectable(textdraw, 0); then, change the 0 value to 1.
It will look like this TextDrawSetSelectable(textdraw, 1);. Now check your problem in game.
If the problem is still there then use "Zamaroht's TextDraw Editor", it give perfect TextDrawTextSize. When u use it then u will see that that TextDrawTextSize is something like this TextDrawTextSize(textdraw, Some_value, 0.0000); . Now just change the value 0.0000 to 20.00. After changing it, it will look like this TextDrawTextSize(textdraw, Some_value, 20.0000);
If ur textdraw have TextDrawSetSelectable(textdraw, 0); then, change the 0 value to 1.
It will look like this TextDrawSetSelectable(textdraw, 1);. Now check your problem in game.
If the problem is still there then use "Zamaroht's TextDraw Editor", it give perfect TextDrawTextSize. When u use it then u will see that that TextDrawTextSize is something like this TextDrawTextSize(textdraw, Some_value, 0.0000); . Now just change the value 0.0000 to 20.00. After changing it, it will look like this TextDrawTextSize(textdraw, Some_value, 20.0000);