30.03.2014, 03:00
You can use something like this to create the 3dtextlabels.
pawn Code:
#define MAX_FISHING_AREAS 3
new Float:fishingspots[MAX_FISHING_AREAS][3] =
{
{-1874.6598,-1670.0956,0.9824}, //Fishing Spot 1
{2323.2, 23232.4, 0.2323}, //Fishing Spot 2
{4443.0, 323.0, 25.1} //Fishing Spot 3
};
//creating the TextLabels.
for(new i=0; i<MAX_FISHING_AREAS; i++) { Create3DTextLabel("Fishing area.\n/fish ", 0x008080FF,fishingspots[i][0], fishingspots[i][1], fishingspots[i][2], 20.0, 0, 0); }