29.03.2014, 18:41
aqui um exemplo de cmd que o player Precisa Aceita Lembrando й apenas um exemplo do Cmd do meu gm
Код:
if(strcmp(cmd, "/vida", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, sendername, sizeof(sendername));
new location = PlayerInfo[playerid][pLocal];
if(!strlen(tmp))
{
if(location != 255)
{
if(location < 99)
{
if(HouseInfo[location][hArm] == 1 && IsACop(playerid))
{
format(string, sizeof(string), "* %s pega seu colete.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec[playerid][sPx], Unspec[playerid][sPy], Unspec[playerid][sPz]);
Unspec[playerid][sPint] = PlayerInfo[playerid][pInt];
Unspec[playerid][sLocal] = PlayerInfo[playerid][pLocal];
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo[playerid][pLocal] = 255;
SetPlayerInterior(playerid,99);
Spectate[playerid] = 257;
}
else if(HouseInfo[location][hHel] == 1)
{
SetPlayerHealth(playerid,100.0);
PlayerInfo[playerid][pDoenca] = 0;
SetPlayerDrunkLevel (playerid, 0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vocк foi curado.");
}
else
{
SendClientMessage(playerid, COLOR_GREY,"Este lugar nao tem lugar de se curar.");
}
return 1;
}
else if(location == 101)//Restaurant
{
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid,100.0);
PlayerInfo[playerid][pDoenca] = 0;
SetPlayerDrunkLevel (playerid, 0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vocк foi curado.");
}
else if(location == 102 && IsACop(playerid))//Police Armorry
{
SetPlayerHealth(playerid,100.0);
format(string, sizeof(string), "* %s Foi Curado.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec[playerid][sPx], Unspec[playerid][sPy], Unspec[playerid][sPz]);
Unspec[playerid][sPint] = PlayerInfo[playerid][pInt];
Unspec[playerid][sLocal] = PlayerInfo[playerid][pLocal];
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo[playerid][pLocal] = 255;
SetPlayerInterior(playerid,99);
Spectate[playerid] = 257;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /vida [id] [preзo]");
return 1;
}
}
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /vida [id] [price]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 5000) { SendClientMessage(playerid, COLOR_GREY, " O Preзo nгo pode passar de 5000 !"); return 1; }
if (giveplayerid == playerid)
{
SendClientMessage(playerid, COLOR_GRAD1, " Vocк nгo pode se curar!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(gTeam[playerid] == TEAM_CYAN||PlayerInfo[playerid][pMembro]==4||PlayerInfo[playerid][pLider]==4)//model
{
new Veh = GetPlayerVehicleID(playerid);
if(CurarAtivo[giveplayerid] != 999)
{
SendClientMessage(playerid, COLOR_GRAD1, " Algum mйdico Ja ofereceu Vida a Este Player!");
return 1;
}
if(IsAnAmbulanceCar(Veh))
{
CurarAtivo[giveplayerid] = playerid;
CurarPreco[giveplayerid] = moneys;
format(string, sizeof(string), "Um Mйdico estб te oferecendo Vida e Colete por R$%d, Digite /aceitar vida.",moneys);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE,string);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Vocкs nгo estб em uma Ambulancia!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб autorizado a usar o comando!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Esse jogador estб offline");
}
}
return 1;
}

