Is there a way to stop guns being destroyed when ammo is 0?
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Originally Posted by Dokins
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I don't follow? All I need to know is if when ammo = 0 is there a way to make them keep the gun with 0 ammo?
I'm not sure if that is possible, hence my idea of objects. Once you've run out of bullets for a gun, it would turn into the object version (see object list), once you have bullets again, the object is removed and the actual gun is put back in your hands.
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