29.03.2014, 12:33
When a player connects, set all of their variables as 0 before you load the INI file.
Example..
Example..
pawn Код:
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pVIP] = 0;
//Then load your file.
INI_ParseFile(UserPath(...
return 1;
}