29.03.2014, 01:24
The second one detects if the player that is using a command has a detained player
the first one is to detect if the target is detained, there is no problem with them the main problem is the IsPlayerInRangeOfPoint function but i dont know how to fix it
the first one is to detect if the target is detained, there is no problem with them the main problem is the IsPlayerInRangeOfPoint function but i dont know how to fix it