25.03.2014, 13:07
No need for this.
You can save your copskill with your player stats, and load them when he logs in.
Then use: pData[playerid][Copskill]++;
It's not that hard..
You can save your copskill with your player stats, and load them when he logs in.
Then use: pData[playerid][Copskill]++;
It's not that hard..