EstaAutorizado ( Server internal system)
#2

pawn Код:
CMD:ddedit(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] < 4)
    {
        SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use that command!");
        return 1;
    }

    new string[128], choice[32], doorid, amount;
    if(sscanf(params, "s[32]dD", choice, doorid, amount))
    {
        SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /ddedit [name] [doorid] [amount]");
        SendClientMessageEx(playerid, COLOR_GREY, "Available names: Exterior, Interior, CustomInterior, CustomExterior, VIP");
        SendClientMessageEx(playerid, COLOR_GREY, "Family, Faction, Wanted, Admin, VehicleAble, Color, PickupModel, Delete");
        return 1;
    }

    if(doorid >= MAX_DDOORS)
    {
        SendClientMessageEx( playerid, COLOR_WHITE, "Invalid Door ID!");
        return 1;
    }

    if(strcmp(choice, "interior", true) == 0)
    {
        GetPlayerPos(playerid, DDoorsInfo[doorid][ddInteriorX], DDoorsInfo[doorid][ddInteriorY], DDoorsInfo[doorid][ddInteriorZ]);
        GetPlayerFacingAngle(playerid, DDoorsInfo[doorid][ddInteriorA]);
        DDoorsInfo[doorid][ddInteriorInt] = GetPlayerInterior(playerid);
        DDoorsInfo[doorid][ddInteriorVW] = GetPlayerVirtualWorld(playerid);
        SendClientMessageEx(playerid, COLOR_WHITE, "You have changed the interior!");
        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's Interior.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "custominterior", true) == 0)
    {
        if(DDoorsInfo[doorid][ddCustomInterior] == 0)
        {
            DDoorsInfo[doorid][ddCustomInterior] = 1;
            SendClientMessageEx(playerid, COLOR_WHITE, "Door set to custom interior!");
        }
        else
        {
            DDoorsInfo[doorid][ddCustomInterior] = 0;
            SendClientMessageEx(playerid, COLOR_WHITE, "Door set to normal (not custom) interior!");
        }
        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's CustomInterior.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "customexterior", true) == 0)
    {
        if(DDoorsInfo[doorid][ddCustomExterior] == 0)
        {
            DDoorsInfo[doorid][ddCustomExterior] = 1;
            SendClientMessageEx(playerid, COLOR_WHITE, "Door set to custom exterior!");
        }
        else
        {
            DDoorsInfo[doorid][ddCustomExterior] = 0;
            SendClientMessageEx(playerid, COLOR_WHITE, "Door set to normal (not custom) exterior!");
        }
        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's CustomExterior.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "exterior", true) == 0)
    {
        GetPlayerPos(playerid, DDoorsInfo[doorid][ddExteriorX], DDoorsInfo[doorid][ddExteriorY], DDoorsInfo[doorid][ddExteriorZ]);
        GetPlayerFacingAngle(playerid, DDoorsInfo[doorid][ddExteriorA]);
        DDoorsInfo[doorid][ddExteriorVW] = GetPlayerVirtualWorld(playerid);
        DDoorsInfo[doorid][ddExteriorInt] = GetPlayerInterior(playerid);
        SendClientMessageEx(playerid, COLOR_WHITE, "You have changed the exterior!");
        if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyDynamicPickup(DDoorsInfo[doorid][ddPickupID]);
        if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]);
        CreateDynamicDoor(doorid);
        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's Exterior.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
    }
    else if(strcmp(choice, "vip", true) == 0)
    {
        DDoorsInfo[doorid][ddVIP] = amount;

        format(string, sizeof(string), "You have changed the VIP Level to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);

        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's VIP Level.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "family", true) == 0)
    {
        DDoorsInfo[doorid][ddFamily] = amount;

        format(string, sizeof(string), "You have changed the Family to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);

        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's Family.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "faction", true) == 0)
    {
        DDoorsInfo[doorid][ddFaction] = amount;

        format(string, sizeof(string), "You have changed the Faction to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);

        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's Faction.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "admin", true) == 0)
    {
        DDoorsInfo[doorid][ddAdmin] = amount;

        format(string, sizeof(string), "You have changed the Admin Level to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);

        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's Admin Level.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "wanted", true) == 0)
    {
        DDoorsInfo[doorid][ddWanted] = amount;

        format(string, sizeof(string), "You have changed the Wanted to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);

        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's Wanted.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "vehicleable", true) == 0)
    {
        DDoorsInfo[doorid][ddVehicleAble] = amount;

        format(string, sizeof(string), "You have changed the VehicleAble to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);

        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's VehicleAble.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "color", true) == 0)
    {
        DDoorsInfo[doorid][ddColor] = amount;

        format(string, sizeof(string), "You have changed the Color to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);

        if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyDynamicPickup(DDoorsInfo[doorid][ddPickupID]);
        if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]);
        CreateDynamicDoor(doorid);

        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's Color.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "pickupmodel", true) == 0)
    {
        DDoorsInfo[doorid][ddPickupModel] = amount;

        format(string, sizeof(string), "You have changed the PickupModel to %d.", amount);
        SendClientMessageEx(playerid, COLOR_WHITE, string);

        if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyDynamicPickup(DDoorsInfo[doorid][ddPickupID]);
        if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]);
        CreateDynamicDoor(doorid);

        SaveDynamicDoors();
        format(string, sizeof(string), "%s has edited DoorID %d's PickupModel.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    else if(strcmp(choice, "delete", true) == 0)
    {
        if (DDoorsInfo[doorid][ddDescription] == 0) {
            format(string, sizeof(string), "DoorID %d does not exist.", doorid);
            SendClientMessageEx(playerid, COLOR_WHITE, string);
            return 1;
        }
        if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyDynamicPickup(DDoorsInfo[doorid][ddPickupID]);
        DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]);
        DDoorsInfo[doorid][ddDescription] = 0;
        DDoorsInfo[doorid][ddCustomInterior] = 0;
        DDoorsInfo[doorid][ddExteriorVW] = 0;
        DDoorsInfo[doorid][ddExteriorInt] = 0;
        DDoorsInfo[doorid][ddInteriorVW] = 0;
        DDoorsInfo[doorid][ddInteriorInt] = 0;
        DDoorsInfo[doorid][ddExteriorX] = 0;
        DDoorsInfo[doorid][ddExteriorY] = 0;
        DDoorsInfo[doorid][ddExteriorZ] = 0;
        DDoorsInfo[doorid][ddExteriorA] = 0;
        DDoorsInfo[doorid][ddInteriorX] = 0;
        DDoorsInfo[doorid][ddInteriorY] = 0;
        DDoorsInfo[doorid][ddInteriorZ] = 0;
        DDoorsInfo[doorid][ddInteriorA] = 0;
        DDoorsInfo[doorid][ddCustomExterior] = 0;
        DDoorsInfo[doorid][ddVIP] = 0;
        DDoorsInfo[doorid][ddFamily] = 0;
        DDoorsInfo[doorid][ddFaction] = 0;
        DDoorsInfo[doorid][ddAdmin] = 0;
        DDoorsInfo[doorid][ddWanted] = 0;
        DDoorsInfo[doorid][ddVehicleAble] = 0;
        DDoorsInfo[doorid][ddColor] = 0;
        DDoorsInfo[doorid][dPass] = 0;
        DDoorsInfo[doorid][dLocked] = 0;
        SaveDynamicDoors();
        format(string, sizeof(string), "You have deleted DoorID %d.", doorid);
        SendClientMessageEx(playerid, COLOR_WHITE, string);
        format(string, sizeof(string), "%s has deleted DoorID %d.", GetPlayerNameEx(playerid), doorid);
        Log("logs/ddedit.log", string);
        return 1;
    }
    return 1;
}
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Messages In This Thread
EstaAutorizado ( Server internal system) - by Lisaax - 24.03.2014, 13:51
Re: EstaAutorizado ( Server internal system) - by HitterHitman - 24.03.2014, 13:59
Re: EstaAutorizado ( Server internal system) - by Lisaax - 24.03.2014, 15:13

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