Help converting to Random
#1

Hello guys, I am using a rob bank script that looks like this:

pawn Код:
#include <a_samp>
#include <zcmd>

new timer1

new Robbank[MAX_PLAYERS];

CMD:robbank(playerid, params[])
{
    if (Robbank[playerid] == 0 )
    if(IsPlayerInRangeOfPoint(playerid, 2.0, 362.0921,173.6848,1008.3828))
    {
    SendClientMessage(playerid, COLOR_GREEN, "You start robbing bank!");
    Robbank[playerid] = 1;
    SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+3);
    timer1 = SetTimerEx("RobBank", 10000, false, "i", playerid);
    SetTimerEx("after1", 50000, false, "i", playerid);
    } else {
    SendClientMessage(playerid, COLOR_RED, "[ERROR:]You are not inside the Bank checkpoint!");
    }
    return 1;
}
forward RobBank(playerid);
public RobBank(playerid)
{
    if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20);
    if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380);
    if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640);
    if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800);
    if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000);
    if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450);
    if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000);
    if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300);
    if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600);
    if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200);
    if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100);
    if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000);
    if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000);
    if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000);
    if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500);
    if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000);
    SendClientMessage(playerid, COLOR_GREEN, "You have robbed the bank and you recieved 3 stars.");
    TogglePlayerControllable(playerid,1);
    return 1;

forward after1(playerid);
public after1(playerid)
{
    Robbank[playerid] = 0;
    SendClientMessage(playerid, COLOR_RED, "You can now rob the bank again.");
    return 1;
  }

public OnPlayerDeath(playerid, killerid, reason)
{
    KillTimer(timer1);
    return 1;
}
Now to my question, I need help to make the money you recieve to a random amount instead of what it is right now. How can I do that?

Much thanks in advance.






EDIT:

Never mind, i kindof asked before trying myself , i switched the
pawn Код:
public RobBank(playerid)
{
    if(GetPlayerWeapon(playerid) == 0) GivePlayerMoney(playerid,20);
    if(GetPlayerWeapon(playerid) == 22) GivePlayerMoney(playerid,380);
    if(GetPlayerWeapon(playerid) == 23) GivePlayerMoney(playerid,640);
    if(GetPlayerWeapon(playerid) == 24) GivePlayerMoney(playerid,800);
    if(GetPlayerWeapon(playerid) == 25) GivePlayerMoney(playerid,1000);
    if(GetPlayerWeapon(playerid) == 26) GivePlayerMoney(playerid,1450);
    if(GetPlayerWeapon(playerid) == 27) GivePlayerMoney(playerid,2000);
    if(GetPlayerWeapon(playerid) == 28) GivePlayerMoney(playerid,2300);
    if(GetPlayerWeapon(playerid) == 29) GivePlayerMoney(playerid,2600);
    if(GetPlayerWeapon(playerid) == 30) GivePlayerMoney(playerid,4200);
    if(GetPlayerWeapon(playerid) == 31) GivePlayerMoney(playerid,5100);
    if(GetPlayerWeapon(playerid) == 32) GivePlayerMoney(playerid,3000);
    if(GetPlayerWeapon(playerid) == 33) GivePlayerMoney(playerid,6000);
    if(GetPlayerWeapon(playerid) == 34) GivePlayerMoney(playerid,6000);
    if(GetPlayerWeapon(playerid) == 35) GivePlayerMoney(playerid,8500);
    if(GetPlayerWeapon(playerid) == 36) GivePlayerMoney(playerid,10000);
    SendClientMessage(playerid, COLOR_GREEN, "You have robbed the bank and you recieved 3 stars.");
    TogglePlayerControllable(playerid,1);
    return 1;
with this

pawn Код:
forward RobBank(playerid);
public RobBank(playerid)
{
        new string[128];
        new cash = random(500000);
        GivePlayerMoney(playerid, cash);
        format(string, sizeof(string), "   * You have successfully robbed $%d from the bank *", cash);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
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Messages In This Thread
Help converting to Random - by Sergeant - 21.03.2014, 19:58
Re: Help converting to Random - by azzerking - 21.03.2014, 20:57
Re: Help converting to Random - by Carxi - 21.03.2014, 21:07
Re: Help converting to Random - by azzerking - 21.03.2014, 22:42

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