21.03.2014, 19:01
Quote:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{ if (hittype == BULLET_HIT_TYPE_PLAYER_OBJECT) { Streamer_CallbackHook(STREAMER_OPWS, playerid, weaponid, hittype, hitid, fX, fY, fZ); } #if defined Streamer_OnPlayerWeaponShot return Streamer_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, fX, fY, fZ); #else return 1; #endif } postei tudo mas linha if (hittype == BULLET_HIT_TYPE_PLAYER_OBJECT) |
Use o que eu uso:
http://pastebin.com/XJWTeWSR