[Duda] Sobre Cancelacion de Textdraw
#5

listo ya entendi, entonces a si esta bien? mira:

public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
if(_:clickedid != INVALID_TEXT_DRAW)
{
SelectTextDraw(playerid, 0x00A6FFFF);
}
if(clickedid == Textdraw)
{

return 1;
}

a si seria? o esta mal? O.o
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