Dialog
#2

You'll have to do it separately like this:

pawn Код:
if(VehWep1[vehicleid] == 0)
                    {
                        format(string, sizeof(string), "Weapon Compartment 1: {B0FFFF}Empty");
                        SendClientMessage(playerid, 0xFFD99FFF, string);
                    }
                    else
                    {
                        format(string, sizeof(string), "Weapon Compartment 1: {B0FFFF}%s {D99FFF}(%d Ammo)", WeaponNames[VehWep1[vehicleid]], VehWepA1[vehicleid]);
                        SendClientMessage(playerid, 0xFFD99FFF, string);
                    }
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Messages In This Thread
Dialog - by Lajko1 - 17.03.2014, 16:55
Re: Dialog - by Dokins - 17.03.2014, 17:01
Re: Dialog - by Lajko1 - 17.03.2014, 18:16

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