16.03.2014, 13:51
new world;
When they game is full.
SetPlayerVirtualWorld(playerid, world+1);
world+1;
If you have vehicles to transfer it'll be more difficult. You'll have to pass all the vehicles in that game to the virtual world. If need it, give us the Vehicle Info array.
When they game is full.
SetPlayerVirtualWorld(playerid, world+1);
world+1;
If you have vehicles to transfer it'll be more difficult. You'll have to pass all the vehicles in that game to the virtual world. If need it, give us the Vehicle Info array.