16.03.2014, 04:54
Did you checked my previous post?
Also i've saw your Barricade[] code, so you can check by using:
on code above, replace the IsValidDynamicObject(Barricade[i]).
But i would recommend my previous code above, with IsValidDynamicObject...
You can either use:
or
Quote:
Hmm no, because i can't see how Barricade[] is defined, perhaps you can count how many objects were deleted, by checking if the object is valid, like this:
pawn Код:
|
pawn Код:
if(Barricade[i] != 0)
But i would recommend my previous code above, with IsValidDynamicObject...
You can either use:
pawn Код:
if(IsValidDynamicObject(Barricade[i]))
pawn Код:
if(IsValidDynamicObject(Barricade[i]) && Barricade[i] != 0)