16.03.2014, 00:24
Код:
stock PlayerToPlayer(playerid,targetid,Float:distance) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); if(IsPlayerInRangeOfPoint(targetid,distance,x,y,z)) { return true; } return false; }
So it'd be:
pawn Код:
if(PlayerToPlayer(playerid, id, 8.0)
{
// Code here
}