15.03.2014, 03:40
You need to use a timer which will unmute the player you never unmuted him in the first place
but if you are just gonna copy paste it wait a minute and try to learn from what i just posted so it will be easier in future issues so you will kinda understand it
here is a quick exsample
but if you are just gonna copy paste it wait a minute and try to learn from what i just posted so it will be easier in future issues so you will kinda understand it
here is a quick exsample
pawn Код:
new AutoUnmute[MAX_PLAYERS];
pawn Код:
forward PlayerOneSecondVariables();
pawn Код:
public OnGameModeInit()
{
SetTimer("PlayerOneSecondVariables", 1000, true);
return 1;
}
pawn Код:
public PlayerOneSecondVariables()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(AutoUnmute[i] > 1)
{
AutoUnmute[i] --;
}
if(AutoUnmute[i] == 1)
{
SendClientMessage(i,-1,"You have been auto unmuted");
PlayerInfo[i][Muted] = 0;
}
}
return 1;
}
pawn Код:
if(ServerInfo[AntiSpam] == 1 && (PlayerInfo[playerid][Level] == 0 && !IsPlayerAdmin(playerid)) )
{
if(PlayerInfo[playerid][SpamCount] == 0) PlayerInfo[playerid][SpamTime] = TimeStamp();
PlayerInfo[playerid][SpamCount]++;
if(TimeStamp() - PlayerInfo[playerid][SpamTime] > SPAM_TIMELIMIT) {
PlayerInfo[playerid][SpamCount] = 0;
PlayerInfo[playerid][SpamTime] = TimeStamp();
}
else if(PlayerInfo[playerid][SpamCount] == SPAM_MAX_MSGS) {
new string[64]; format(string,sizeof(string),"Server has Muted %s (Flood/Spam Protection)", PlayerName2(playerid));
SendClientMessageToAll(red,string); print(string);
PlayerInfo[playerid][Muted] = 1;
AutoUnmute[playerid] = 10;
return 0;
}
}