14.03.2014, 21:18
tentar ai e sу substituir as includes DOF2 e a outra
include DOF2
Include PPC_MissionsPizza
include DOF2
Код:
#if defined _dof2_included #endinput #endif #define _dof2_included #include <a_samp> /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ /* * This is a new version of the INI script Double-O-Files. * However, it's has completely been rewritten and has now a much better performance. * There is also the support for sections in the INI file. (But there is no support for comments.) * Double-O-Files 2 is compatible with DUDB, DINI, Double-O-Files and possibly y_ini since it * can handle sections and entry of the format "key = value", not only "key=value". * The number of spaces between the equal sign and key and value can actually be arbitrary. * I've added some comments below. You may see that I've mentioned the big-O-notation, * 'n' always Entries.Count. * Double-O-Files 2 should also be useful for Russian letter because I'm using * the functions fgetchar and fputchar to write and read the files. * * There is another new feature which has been inspired by ZCMD and y_ini: * The OnParseFile callbacks. To learn more about it, read the description in * the SA-MP forums if you haven't already. * THE END */ /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ /* native DOF2_SetFile(file[]); native DOF2_LoadFile(); native DOF2_SaveFile(); native DOF2_ParseFile(file[],extraid,bool:callback=true); native DOF2_ReparseFile(file[],extraid,bool:callback=true); native DOF2_WriteFile(); native DOF2_PrintFile(comment[]=""); native DOF2_GetString(file[],key[],tag[]=""); native DOF2_GetStringEx(file[],key[],result[],size,tag[]=""); native Float:DOF2_GetFloat(file[],key[]); native DOF2_GetInt(file[],key[],tag[]=""); native DOF2_GetHex(file[],key[],tag[]=""); native DOF2_GetBin(file[],key[],tag[]=""); native bool:DOF2_GetBool(file[],key[],tag[]=""); native DOF2_SetString(file[],key[],value[],tag[]=""); native DOF2_SetFloat(file[],key[],Float:value); native DOF2_SetInt(file[],key[],value,tag[]=""); native DOF2_SetHex(file[],key[],value,tag[]=""); native DOF2_SetBin(file[],key[],value,tag[]=""); native DOF2_SetBool(file[],key[],bool:value,tag[]=""); native DOF2_IsSet(file[],key[],tag[]=""); native DOF2_Unset(file[],key[],tag[]=""); native DOF2_FileExists(file[]); native DOF2_RemoveFile(file[]); native DOF2_CreateFile(file[],password[]=""); native DOF2_RenameFile(oldfile[],newfile[]); native DOF2_RenameKey(file[],oldkey[],newkey[],tag[]=""); native DOF2_CopyFile(filetocopy[],newfile[]); native DOF2_CheckLogin(file[],password[]); native DOF2_File(user[]); native DOF2_ParseInt(); native DOF2_ParseFloat(); native DOF2_ParseBool(); native DOF2_ParseBin(); native DOF2_ParseHex(); native DOF2_SetUTF8(bool:set); native bool:DOF2_GetUTF8(); native DOF2_GetFile(); native DOF2_MakeBackup(file[]); native DOF2_RemoveSection (file [], tag []); native DOF2_SectionExists (file [], tag []); native DOF2_SortSection (file [], tag [], bool: ignorecase = true, bool: ascending = true); native DOF2_SortAllSections (file [], bool: ignorecase = true, bool: ascending = true); native DOF2_SetCaseSensitivity (bool: set); native DOF2_GetCaseSensitivity (); */ #define DOF2_TagExists DOF2_SectionExists #define DOF2_RemoveTag DOF2_RemoveSection // OnParseFile <Tag><Key>(extraid, value []) // OnParseFile <><Key>(extraid, value []) // OnDefaultParseFile (extraid, value [], key [], tag [], file []) // The arguments of your OnParseFile functions may have arbitrary names but must be an integer followed by a string. // Function must return a value. #define OnParseFile<%0><%1>(%2) \ forward _OnParseFile_%0_%1 (extraid, value []); \ public _OnParseFile_%0_%1 (extraid, value []) \ return __OnParseFile_%0_%1 (extraid, (value [0] == '\1' && value [1] == '\0') ? ("") : value); \ stock __OnParseFile_%0_%1 (%2) // Also here: The argument names may be arbitrary but must be an integer followed by 4 strings. // Function must return a value. #define OnDefaultParseFile(%0) \ forward _OnDefaultParseFile (extraid, value [], key [], tag [], file []); \ public _OnDefaultParseFile (extraid, value [], key [], tag [], file []) \ return __OnDefaultParseFile (extraid, (value [0] == '\1' && value [1] == '\0') ? ("") : value, key, (tag [0] == '\1' && tag [1] == '\0') ? ("") : tag, file); \ stock __OnDefaultParseFile (%0) #define DOF2_ParseBool() \ (strval (value) || (value [0] && !strcmp (value, "true", true))) #define DOF2_ParseInt() \ (strval (value)) #define DOF2_ParseFloat() \ (floatstr (value)) #define DOF2_ParseBin() \ (DOF2_strbin (value)) #define DOF2_ParseHex() \ (DOF2_strhex (value)) #define DOF2_LoadFile() \ DOF2_ParseFile (CurrentFile, -1, false) #define DOF2_SaveFile \ DOF2_WriteFile #define DOF2_FileExists \ fexist #define Sections. \ Sections_ #define Entries. \ Entries_ #define DOF2:: \ DOF2_ #if !defined private #define private static stock #endif #pragma dynamic 65536 /* #define MAX_SECTION_TAG (32) #define MAX_LINE_SIZE (128) #define MAX_SECTIONS (32) #define MAX_ENTRIES (256) #define MAX_FILE_SIZE (64) #define USER_FILE_PATH "Users/%s.ini" */ // The maximum length of the name of a tag. #if !defined MAX_SECTION_TAG #define MAX_SECTION_TAG (32) #endif // The maximum length of a line (including key and value). #if !defined MAX_LINE_SIZE #define MAX_LINE_SIZE (128) #endif // The maximum number of sections which can be handled. Be careful: MUST NOT be higher than 255. #if !defined MAX_SECTIONS #define MAX_SECTIONS (32) #endif // The maximum number of entries which can be loaded into the cache. #if !defined MAX_ENTRIES #define MAX_ENTRIES (256) #endif // The maximum length of the name of a file. #if !defined MAX_FILE_SIZE #define MAX_FILE_SIZE (64) #endif /* If PACK_CONTENT == true tag names and lines (key + value) will get stored in cache as packed strings. The result is less memory usage. However, you won't be able to use special characters like russian or chinese ones. */ #if !defined PACK_CONTENT #define PACK_CONTENT (false) #endif #define INVALID_ENTRY (-1) #define INVALID_SECTION (-1) // Do you want to emulate DUDB? #if !defined DUDB_CONVERT && 0 // Change to 1 to enable. #define DUDB_CONVERT #endif #if !defined USER_FILE_PATH #if defined DUDB_CONVERT #define USER_FILE_PATH "%s.dudb.sav" #else #define USER_FILE_PATH "%s.ini" #endif #endif #if !defined USER_PW_HASH_KEY #if defined DUDB_CONVERT #define USER_PW_HASH_KEY "password_hash" #else #define USER_PW_HASH_KEY "password" #endif #endif // Do you want to emulate DINI? #if !defined DINI_CONVERT && 0 // Change to 1 to enable. #define DINI_CONVERT #endif /* #if MAX_SECTIONS >= 256 #error MAX_SECTIONS must not be greater than 255. #endif */ /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ private bool: UseUTF8 = PACK_CONTENT, bool: CaseSensitive = false, CurrentFile [MAX_FILE_SIZE], bool: FileChanged, Sections.FirstEntry [MAX_SECTIONS] = {INVALID_ENTRY, ...}, Sections.LastEntry [MAX_SECTIONS] = {INVALID_ENTRY, ...}, Sections.Count, #if PACK_CONTENT == true Sections.Tag [MAX_SECTIONS][MAX_SECTION_TAG char], Entries.Line [MAX_ENTRIES][MAX_LINE_SIZE char], Entries.Tag [MAX_ENTRIES][MAX_SECTION_TAG char], #else Sections.Tag [MAX_SECTIONS][MAX_SECTION_TAG], Entries.Line [MAX_ENTRIES][MAX_LINE_SIZE], Entries.Tag [MAX_ENTRIES][MAX_SECTION_TAG], #endif #if MAX_SECTIONS >= 256 Entries.Section [MAX_ENTRIES], #else Entries.Section [MAX_ENTRIES char], #endif Entries.NextEntry [MAX_ENTRIES] = {INVALID_ENTRY, ...}, Entries.PreviousEntry [MAX_ENTRIES] = {INVALID_ENTRY, ...}, Entries.Count, SortedEntryList [MAX_ENTRIES][2]; // Index 0: Hashcode, Index 1: EntryID /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ stock DOF2::Exit () DOF2::WriteFile (); stock DOF2::SetUTF8 (bool: set) UseUTF8 = set; stock bool: DOF2::GetUTF8 () return UseUTF8; stock bool: DOF2::SetCaseSensitivity (bool: set) CaseSensitive = set; stock bool: DOF2::GetCaseSensitivity () return CaseSensitive; stock DOF2::SetFile (file []) DOF2::strcpy (CurrentFile, file); stock DOF2::GetFile () return CurrentFile; stock DOF2::CreateFile (file [], password [] = "") { if (!DOF2::FileExists (file)) { new File: f = fopen (file, io_append); if (fclose (f)) { if (password [0]) return DOF2::SetInt (file, USER_PW_HASH_KEY, DOF2::num_hash (password)); return 1; } } return 0; } stock DOF2::RenameFile (oldfile [], newfile []) { if (!DOF2::FileExists (newfile)) { // If 'CurrentFile' is 'oldfile', write it if it has been changed. if (CurrentFile [0] && !strcmp (CurrentFile, oldfile) && FileChanged) DOF2::WriteFile (); else if (!DOF2::ParseFile (oldfile, -1, false)) // Otherwise parse 'oldfile'. return 0; DOF2::SetFile (newfile); if (DOF2::WriteFile ()) return fremove (oldfile); } return 0; } stock DOF2::CopyFile (filetocopy [], newfile []) { if (!DOF2::FileExists (newfile)) { if (CurrentFile [0] && !strcmp (CurrentFile, filetocopy) && FileChanged) DOF2::WriteFile (); else if(!DOF2::ParseFile (filetocopy, -1, false)) return 0; DOF2::SetFile (newfile); return DOF2::WriteFile (); } return 0; } stock DOF2::RemoveFile (file []) { if (file [0]) { if (CurrentFile [0] && !strcmp (CurrentFile, file)) CurrentFile [0] = '\0'; return fremove (file); } return 0; } stock DOF2::MakeBackup (file []) { new year, month, day, hour, minute, second, backupfile [MAX_FILE_SIZE]; getdate (year, month, day); gettime (hour, minute, second); format (backupfile, sizeof (backupfile), "%s.%02d_%02d_%02d.%02d_%02d_%02d_%02d.bak", CurrentFile, month, day, year, hour, minute, second, GetTickCount ()); return DOF2::CopyFile (CurrentFile, backupfile); } stock bool: DOF2::SectionExists (file [], tag []) { if (file [0]) // You can't remove the empty Sections. { if (!tag [0]) return true; // Emptry section always exists. In every file. if (!CurrentFile [0] || strcmp (CurrentFile, file)) // No file in buffer or the file you want to read from is not the file in the buffer. if (!DOF2::ParseFile (file, -1, false)) return false; #if PACK_CONTENT == true new buf [MAX_SECTION_TAG]; #endif for (new i = 1; i < Sections.Count; ++i) { #if PACK_CONTENT == true strunpack (buf, Sections.Tag [i]); if (!strcmp (buf, tag, !CaseSensitive)) return true; #else if (!strcmp (Sections.Tag [i], tag, !CaseSensitive)) return true; #endif } } return false; } stock DOF2::RemoveSection (file [], tag []) { // Removes tag 'tag' with all it's entries. if (file [0] && tag [0]) // You can't remove the empty Sections. { if (!CurrentFile [0] || strcmp (CurrentFile, file)) // No file in buffer or the file you want to read from is not the file in the buffer. if (!DOF2::ParseFile (file, -1, false)) return 0; new #if PACK_CONTENT == true line [MAX_LINE_SIZE], #endif buf [MAX_SECTION_TAG], section = INVALID_SECTION, entry, key [MAX_LINE_SIZE]; for (new i = 1; i < Sections.Count; ++i) { #if PACK_CONTENT == true strunpack (buf, Sections.Tag [i]); if (!strcmp (buf, tag, !CaseSensitive)) { section = i; break; } #else if (!strcmp (Sections.Tag [i], tag, !CaseSensitive)) { section = i; break; } #endif } if (section != INVALID_SECTION) { entry = Sections.FirstEntry [section]; while (entry != INVALID_ENTRY) { // Remove all entries under the current Sections. #if PACK_CONTENT == true strunpack (line, Entries.Line [entry]); DOF2::ParseLine (line, key, buf); #else DOF2::ParseLine (Entries.Line [entry], key, buf); #endif DOF2::Unset (file, key, tag); entry = Entries.NextEntry [entry]; } // Move the last tag to the position of the current tag. Creates a little mess. --Sections.Count; Sections.Tag [section] = Sections.Tag [Sections.Count]; Sections.FirstEntry [section] = Sections.FirstEntry [Sections.Count]; Sections.LastEntry [section] = Sections.LastEntry [Sections.Count]; // Adjust the tag IDs of the entries. entry = Sections.FirstEntry [section]; while (entry != INVALID_ENTRY) { #if MAX_SECTIONS >= 256 Entries.Section [entry] = section; #else Entries.Section {entry} = section; #endif entry = Entries.NextEntry [entry]; } FileChanged = true; return 1; } } return 0; } private DOF2::SearchEntry (key [], tag [], keybuf [], valbuf [], &pos, keybufsize = sizeof (keybuf), valbufsize = sizeof (valbuf)) { if (key [0] && Entries.Count) { new entry = INVALID_ENTRY, l, m, r, h, #if PACK_CONTENT == true line [MAX_LINE_SIZE], buf [MAX_SECTION_TAG], #endif i; h = DOF2::HashKey (key); l = 0; r = Entries.Count - 1; /* * Binary search in a sorted list of entries in O(log n) time. This algorithm makes for example with 256 elements a maximum of ~8 steps until the entry is found if it exists. * A sequential search would take up to 256 steps. That was the case in the first Double-O-Files script. */ while (l <= r) { if ((r - l) < 2) { if (h == SortedEntryList [l][0]) { m = l; entry = SortedEntryList [l][1]; } else if (r > l && h == SortedEntryList [r][0]) { m = r; entry = SortedEntryList [r][1]; } break; } else { m = l + (r - l) / 2; if (h == SortedEntryList [m][0]) { entry = SortedEntryList [m][1]; break; } else if (h > SortedEntryList [m][0]) l = m + 1; else r = m - 1; } } // Candidate found? if (entry != INVALID_ENTRY) { // Check if it's the entry we want. #if PACK_CONTENT == true strunpack (line, Entries.Line [entry]); DOF2::ParseLine (line, keybuf, valbuf, keybufsize, valbufsize); strunpack (buf, Entries.Tag [entry]); if (!strcmp (keybuf, key, !CaseSensitive) && ((!tag [0] && !buf [0]) || (tag [0] && buf [0] && !strcmp (tag, buf, !CaseSensitive)))) #else DOF2::ParseLine (Entries.Line [entry], keybuf, valbuf, keybufsize, valbufsize); if (!strcmp (keybuf, key, !CaseSensitive) && ((!tag [0] && !Entries.Tag [entry][0]) || (tag [0] && Entries.Tag [entry][0] && !strcmp (tag, Entries.Tag [entry], !CaseSensitive)))) #endif return (pos = m, entry); else { // If not, look left and right in the list for entries with the same hash code. This can be collisions or entries with the same key from another section. for (i = m - 1; i >= 0 && h == SortedEntryList [i][0]; --i) { entry = SortedEntryList [i][1]; #if PACK_CONTENT == true strunpack (line, Entries.Line [entry]); DOF2::ParseLine (line, keybuf, valbuf, keybufsize, valbufsize); strunpack (buf, Entries.Tag [entry]); if (!strcmp (keybuf, key, !CaseSensitive) && ((!tag [0] && !buf [0]) || (tag [0] && buf [0] && !strcmp (tag, buf, !CaseSensitive)))) #else DOF2::ParseLine (Entries.Line [entry], keybuf, valbuf, keybufsize, valbufsize); if (!strcmp (keybuf, key, !CaseSensitive) && ((!tag [0] && !Entries.Tag [entry][0]) || (tag [0] && Entries.Tag [entry][0] && !strcmp (tag, Entries.Tag [entry], !CaseSensitive)))) #endif return (pos = i, entry); } for (i = m + 1; i < Entries.Count && h == SortedEntryList [i][0]; ++i) { entry = SortedEntryList [i][1]; #if PACK_CONTENT == true strunpack (line, Entries.Line [entry]); DOF2::ParseLine (line, keybuf, valbuf, keybufsize, valbufsize); strunpack (buf, Entries.Tag [entry]); if (!strcmp (keybuf, key, !CaseSensitive) && ((!tag [0] && !buf [0]) || (tag [0] && buf [0] && !strcmp (tag, buf, !CaseSensitive)))) #else DOF2::ParseLine (Entries.Line [entry], keybuf, valbuf, keybufsize, valbufsize); if (!strcmp (keybuf, key, !CaseSensitive) && ((!tag [0] && !Entries.Tag [entry][0]) || (tag [0] && Entries.Tag [entry][0] && !strcmp (tag, Entries.Tag [entry], !CaseSensitive)))) #endif return (pos = i, entry); } } } } keybuf [0] = valbuf [0] = '\0'; return INVALID_ENTRY; } stock DOF2::SetString (file [], key [], value [], tag [] = "") { if (file [0] && key [0]) { new entry, pos, section = INVALID_SECTION, keybuf [MAX_LINE_SIZE], valbuf [MAX_LINE_SIZE], #if PACK_CONTENT == true buf [MAX_SECTION_TAG], line [MAX_LINE_SIZE], #endif i; if (!CurrentFile [0] || strcmp (CurrentFile, file)) // No file in buffer or the file you want to read from is not the file in the buffer. if (!DOF2::ParseFile (file, -1, false)) return 0; entry = DOF2::SearchEntry (key, tag, keybuf, valbuf, pos); // If the entry has been found, just change it's content. if (entry != INVALID_ENTRY) { FileChanged = true; #if PACK_CONTENT == true format (line, sizeof (line), "%s = %s", key, value [0] ? value : ("(null)")); return strpack (Entries.Line [entry], line); #else format (Entries.Line [entry], sizeof (Entries.Line []), "%s = %s", key, value [0] ? value : ("(null)")); return 1; #endif } if (Entries.Count >= MAX_ENTRIES) return 0; // Search for the section where the entry belongs. if (!tag [0]) section = 0; else { for (i = 1; i < Sections.Count; ++i) { #if PACK_CONTENT == true strunpack (buf, Sections.Tag [i]); if (buf [0] && !strcmp (tag, buf, !CaseSensitive)) { section = i; break; } #else if (Sections.Tag [i][0] && !strcmp (tag, Sections.Tag [i], !CaseSensitive)) { section = i; break; } #endif } } // Section we want does not exist, create new one if possible. if (section == INVALID_SECTION) { if (Sections.Count >= MAX_SECTIONS) return 0; section = Sections.Count++; #if PACK_CONTENT == true strpack (Sections.Tag [section], tag); #else DOF2::strcpy (Sections.Tag [section], tag); #endif Sections.FirstEntry [section] = Sections.LastEntry [section] = INVALID_ENTRY; } // Add the entry to the section. Section's content is defined by a linear two way list. #if PACK_CONTENT == true format (line, sizeof (line), "%s = %s", key, value [0] ? value : ("(null)")); strpack (Entries.Line [Entries.Count], line); #else format (Entries.Line [Entries.Count], sizeof (Entries.Line []), "%s = %s", key, value [0] ? value : ("(null)")); #endif Entries.Tag [Entries.Count] = Sections.Tag [section]; #if MAX_SECTIONS >= 256 Entries.Section [Entries.Count] = section; #else Entries.Section {Entries.Count} = section; #endif Entries.NextEntry [Entries.Count] = INVALID_ENTRY; // Add entry to sorted list of entries and move to right correct position in O(n) time. SortedEntryList [Entries.Count][0] = DOF2::HashKey (key); SortedEntryList [Entries.Count][1] = Entries.Count; i = Entries.Count - 1; while (i >= 0 && SortedEntryList [i][0] > SortedEntryList [i + 1][0]) { DOF2::SwapSortedEntries (SortedEntryList [i], SortedEntryList [i + 1]); --i; } if (Sections.LastEntry [section] == INVALID_ENTRY) // No entry in this section. { Sections.FirstEntry [section] = Sections.LastEntry [section] = Entries.Count; Entries.PreviousEntry [Entries.Count] = INVALID_ENTRY; } else { Entries.NextEntry [Sections.LastEntry [section]] = Entries.Count; Entries.PreviousEntry [Entries.Count] = Sections.LastEntry [section]; Sections.LastEntry [section] = Entries.Count; } ++Entries.Count; FileChanged = true; } return 1; } stock DOF2::GetString (file [], key [], tag [] = "") { new buf [MAX_LINE_SIZE]; DOF2::GetStringEx (file, key, buf, sizeof (buf), tag); return buf; } stock DOF2::GetStringEx (file [], key [], result [], size, tag [] = "") { if (file [0] && key [0]) { new pos, keybuf [MAX_LINE_SIZE]; if (!CurrentFile [0] || strcmp (CurrentFile, file)) { if (!DOF2::ParseFile (file, -1, false)) { result [0] = '\0'; return 0; } } // Find entry and assign the result with it's value. return (DOF2::SearchEntry (key, tag, keybuf, result, pos, sizeof (keybuf), size) != INVALID_ENTRY); } return 0; } stock DOF2::Unset (file [], key [], tag [] = "") { if (file [0] && key [0]) { new entry, pos, keybuf [MAX_LINE_SIZE], valbuf [MAX_LINE_SIZE]; if (!CurrentFile [0] || strcmp (CurrentFile, file)) if (!DOF2::ParseFile (file, -1, false)) return 0; if ((entry = DOF2::SearchEntry (key, tag, keybuf, valbuf, pos)) != INVALID_ENTRY) { // Remove entry from it's section. #if MAX_SECTIONS >= 256 if (Sections.FirstEntry [Entries.Section [entry]] == entry) // Is the entry the first entry in the section? Make it's next entry the first entry. #else if (Sections.FirstEntry [Entries.Section {entry}] == entry) #endif { #if MAX_SECTIONS >= 256 Sections.FirstEntry [Entries.Section [entry]] = Entries.NextEntry [entry]; #else Sections.FirstEntry [Entries.Section {entry}] = Entries.NextEntry [entry]; #endif if (Entries.NextEntry [entry] != INVALID_ENTRY) Entries.PreviousEntry [Entries.NextEntry [entry]] = INVALID_ENTRY; } else { Entries.NextEntry [Entries.PreviousEntry [entry]] = Entries.NextEntry [entry]; if (Entries.NextEntry [entry] != INVALID_ENTRY) Entries.PreviousEntry [Entries.NextEntry [entry]] = Entries.PreviousEntry [entry]; } #if MAX_SECTIONS >= 256 if (Sections.LastEntry [Entries.Section [entry]] == entry) #else if (Sections.LastEntry [Entries.Section {entry}] == entry) #endif { #if MAX_SECTIONS >= 256 Sections.LastEntry [Entries.Section [entry]] = Entries.PreviousEntry [entry]; #else Sections.LastEntry [Entries.Section {entry}] = Entries.PreviousEntry [entry]; #endif if (Entries.PreviousEntry [entry] != INVALID_ENTRY) Entries.NextEntry [Entries.PreviousEntry [entry]] = INVALID_ENTRY; } else { Entries.PreviousEntry [Entries.NextEntry [entry]] = Entries.PreviousEntry [entry]; if (Entries.PreviousEntry [entry] != INVALID_ENTRY) Entries.NextEntry [Entries.PreviousEntry [entry]] = Entries.NextEntry [entry]; } // Move the entry to the end of the sorted list and decrement Entries.Count to forget about the unset Entries. while (pos < (Entries.Count - 1)) { DOF2::SwapSortedEntries (SortedEntryList [pos], SortedEntryList [pos + 1]); ++pos; } --Entries.Count; FileChanged = true; return 1; } } return 0; } stock DOF2::RenameKey (file [], oldkey [], newkey [], tag [] = "") { if (file [0] && oldkey [0]) { new entry, pos, #if PACK_CONTENT == true line [MAX_LINE_SIZE], #endif keybuf [MAX_LINE_SIZE], valbuf [MAX_LINE_SIZE]; if (!CurrentFile [0] || strcmp (CurrentFile, file)) if (!DOF2::ParseFile (file, -1, false)) return 0; if ((entry = DOF2::SearchEntry (oldkey, tag, keybuf, valbuf, pos)) != INVALID_ENTRY) { // Change content of Entries. #if PACK_CONTENT == true format (line, sizeof (line), "%s = %s", newkey, valbuf [0] ? valbuf : ("(null)")); strpack (Entries.Line [entry], line); #else format (Entries.Line [entry], sizeof (Entries.Line []), "%s = %s", newkey, valbuf [0] ? valbuf : ("(null)")); #endif // Because the hashcode has been changed, the entry has to move in the list. SortedEntryList [pos][0] = DOF2::HashKey (newkey); if (pos < (MAX_ENTRIES - 1) && SortedEntryList [pos][0] > SortedEntryList [pos + 1][0]) { // Hash value of key is greater than the hash value of it's right neighbor, move to the right by swapping the 2 entries. while (pos < (MAX_ENTRIES - 1) && SortedEntryList [pos][0] > SortedEntryList [pos + 1][0]) { DOF2::SwapSortedEntries (SortedEntryList [pos], SortedEntryList [pos + 1]); ++pos; } } else if (pos > 0 && SortedEntryList [pos][0] < SortedEntryList [pos + 1][0]) { // Hash value of key is smaller than the hash value of it' left neighbor, move to the left by swapping the 2 entries. while (pos > 0 && SortedEntryList [pos][0] < SortedEntryList [pos - 1][0]) { DOF2::SwapSortedEntries (SortedEntryList [pos], SortedEntryList [pos - 1]); --pos; } } FileChanged = true; return 1; } } return 0; } stock bool: DOF2::IsSet (file [], key [], tag [] = "") { new pos, keybuf [MAX_LINE_SIZE], valbuf [MAX_LINE_SIZE]; if (!CurrentFile [0] || strcmp (CurrentFile, file)) if (!DOF2::ParseFile (file, -1, false)) return false; // Try to find the Entries. return (DOF2::SearchEntry (key, tag, keybuf, valbuf, pos) != INVALID_ENTRY); } stock DOF2::SetInt (file [], key [], value, tag [] = "") { new buf [16]; format (buf, sizeof (buf), "%d", value); return DOF2::SetString (file, key, buf, tag); } stock DOF2::GetInt (file [], key [], tag [] = "") { new buf [16]; DOF2::GetStringEx (file, key, buf, sizeof (buf), tag); return strval (buf); } stock DOF2::SetHex (file [], key [], value, tag [] = "") { new buf [16]; DOF2::hexstr (value, buf); return DOF2::SetString (file, key, buf, tag); } stock DOF2::GetHex (file [], key [], tag [] = "") { new buf [16]; DOF2::GetStringEx (file, key, buf, sizeof (buf), tag); return DOF2::strhex (buf); } stock DOF2::SetBin (file [], key [], value, tag [] = "") { new buf [35]; DOF2::binstr (value, buf); return DOF2::SetString (file, key, buf, tag); } stock DOF2::GetBin (file [], key [], tag [] = "") { new buf [35]; DOF2::GetStringEx (file, key, buf, sizeof (buf), tag); return DOF2::strbin (buf); } stock DOF2::SetFloat (file [], key [], Float: value, tag [] = "") { new buf [32]; format (buf, sizeof (buf), "%.8f", value); return DOF2::SetString (file, key, buf, tag); } stock Float: DOF2::GetFloat (file [], key [], tag [] = "") { new buf [32]; DOF2::GetStringEx (file, key, buf, sizeof (buf), tag); return floatstr (buf); } stock bool: DOF2::GetBool (file [], key [], tag [] = "") { new buf [16]; DOF2::GetStringEx (file, key, buf, sizeof (buf), tag); return (strval (buf) || (buf [0] && !strcmp (buf, "true", true))); } stock DOF2::SetBool (file [], key [], bool: value, tag [] = "") return DOF2::SetString (file, key, value ? ("true") : ("false"), tag); /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ stock DOF2::PrintFile (comment [] = "") { if (CurrentFile [0]) { new bool: firstline = true, entry, #if PACK_CONTENT == true buf [MAX_LINE_SIZE], #endif entries, i; printf ("[DOF] Current file: %s", CurrentFile); for ( ; i < Sections.Count; ++i) { if (i) { if (!firstline) print (" "); else firstline = false; #if PACK_CONTENT == true strunpack (buf, Sections.Tag [i]); printf ("[%s]", buf); #else printf ("[%s]", Sections.Tag [i]); #endif } entry = Sections.FirstEntry [i]; while (entry != INVALID_ENTRY) { #if PACK_CONTENT == true strunpack (buf, Entries.Line [entry]); print (buf); #else print (Entries.Line [entry]); #endif entry = Entries.NextEntry [entry]; firstline = false; ++entries; } } printf ("* %d sections, %d entries", i, entries); if (comment [0]) printf ("* Comment: %s", comment); return 1; } return 0; } stock DOF2::WriteFile () { if (CurrentFile [0]) { new File: f = fopen (CurrentFile, io_write), bool: firstline = true, entry; if (f) { for (new i; i < Sections.Count; ++i) { if (Sections.FirstEntry [i] != INVALID_ENTRY) // Do not write when empty. { if (i) { if (!firstline) { fputchar (f, '\r', UseUTF8); fputchar (f, '\n', UseUTF8); } else firstline = false; fputchar (f, '[', UseUTF8); fwritechars (f, Sections.Tag [i]); fputchar (f, ']', UseUTF8); fputchar (f, '\r', UseUTF8); fputchar (f, '\n', UseUTF8); } entry = Sections.FirstEntry [i]; while (entry != INVALID_ENTRY) { fwritechars (f, Entries.Line [entry]); fputchar (f, '\r', UseUTF8); fputchar (f, '\n', UseUTF8); entry = Entries.NextEntry [entry]; firstline = false; } } } FileChanged = false; return fclose (f); } } return 0; } stock DOF2::ParseFile (file [], extraid = -1, bool: callback = false) { if (file [0] && DOF2::FileExists (file)) { /* Write the file in the buffer when: - There is actually a file in the buffer - The file in the buffer is not the file you want to parse and this file has been changed. - Or the current file is the file you want to and has been changed. */ //if (CurrentFile [0] && ((strcmp (CurrentFile, file) && FileChanged) || FileChanged)) if (CurrentFile [0] && FileChanged) // Equal to the query above but shorter. DOF2::WriteFile (); new File: f = fopen (file, io_readwrite), buf [MAX_LINE_SIZE], #if PACK_CONTENT == true line [MAX_LINE_SIZE char], tag [MAX_SECTION_TAG], #else line [MAX_LINE_SIZE], #endif key [MAX_LINE_SIZE], value [MAX_LINE_SIZE], c, pos; if (f) { FileChanged = false; DOF2::SetFile (file); Sections.Count = 1; Entries.Count = 0; Sections.FirstEntry [0] = Sections.LastEntry [0] = INVALID_ENTRY; for (new i, size = flength (f); i < size; ++i) { c = fgetchar (f, 0, UseUTF8); if (pos == MAX_LINE_SIZE - 1 || c == '\n' || c == '\r') c = '\0'; #if PACK_CONTENT == true line {pos++} = c; #else line [pos++] = c; #endif if (c == '\0') { // A new section found. Add the section to the list of sections. #if PACK_CONTENT == true if (line {0} == '[') #else if (line [0] == '[') #endif { if (Sections.Count < MAX_SECTIONS) { pos = 1; #if PACK_CONTENT == true while (line {pos} && line {pos} != ']' && (pos - 1) < MAX_SECTION_TAG) { Sections.Tag [Sections.Count]{pos - 1} = line {pos}; ++pos; } Sections.Tag [Sections.Count]{pos - 1} = '\0'; #else while (line [pos] && line [pos] != ']' && (pos - 1) < MAX_SECTION_TAG) { Sections.Tag [Sections.Count][pos - 1] = line [pos]; ++pos; } Sections.Tag [Sections.Count][pos - 1] = '\0'; #endif Sections.FirstEntry [Sections.Count] = Sections.LastEntry [Sections.Count] = INVALID_ENTRY; ++Sections.Count; } } else { #if PACK_CONTENT == true if (line {0}) #else if (line [0]) #endif { #if PACK_CONTENT == true strunpack (buf, line); DOF2::ParseLine (buf, key, value); strunpack (tag, Sections.Tag [Sections.Count - 1]); // Call a specific function for a specific entry - ZCMD-style! if (callback) { format (buf, sizeof (buf), "_OnParseFile_%s_%s", tag, key); if (!CallRemoteFunction (buf, "is", extraid, value)) CallRemoteFunction ("_OnDefaultParseFile", "issss", extraid, value [0] ? value : ("\1"), key, Sections.Tag [Sections.Count - 1][0] ? Sections.Tag [Sections.Count - 1] : ("\1"), file); } #else DOF2::ParseLine (line, key, value); // Call a specific function for a specific entry - ZCMD-style! if (callback) { format (buf, sizeof (buf), "_OnParseFile_%s_%s", Sections.Tag [Sections.Count - 1], key); if (!CallRemoteFunction (buf, "is", extraid, value)) CallRemoteFunction ("_OnDefaultParseFile", "issss", extraid, value [0] ? value : ("\1"), key, Sections.Tag [Sections.Count - 1][0] ? Sections.Tag [Sections.Count - 1] : ("\1"), file); } #endif // Add entry to it's section and to the list which will be sorted. Entries.Line [Entries.Count] = line; Entries.Tag [Entries.Count] = Sections.Tag [Sections.Count - 1]; #if MAX_SECTIONS >= 256 Entries.Section [Entries.Count] = Sections.Count - 1; #else Entries.Section {Entries.Count} = Sections.Count - 1; #endif Entries.NextEntry [Entries.Count] = INVALID_ENTRY; SortedEntryList [Entries.Count][0] = DOF2::HashKey (key); SortedEntryList [Entries.Count][1] = Entries.Count; if (Sections.LastEntry [Sections.Count - 1] == INVALID_ENTRY) { Sections.FirstEntry [Sections.Count - 1] = Sections.LastEntry [Sections.Count - 1] = Entries.Count; Entries.PreviousEntry [Entries.Count] = INVALID_ENTRY; } else { Entries.NextEntry [Sections.LastEntry [Sections.Count - 1]] = Entries.Count; Entries.PreviousEntry [Entries.Count] = Sections.LastEntry [Sections.Count - 1]; Sections.LastEntry [Sections.Count - 1] = Entries.Count; } ++Entries.Count; } } pos = 0; } } /* * Sort list of entries by it's hashcodes in O(n * log n) time. * (Worst case is actually O(n * n), however, this QuickSort implementation chooses a randomized pivot * to minimize the chance for the worst case.) */ DOF2::SortEntries (SortedEntryList, 0, Entries.Count - 1, true); return fclose (f); } } return 0; } // Rather useless. stock DOF2::ReparseFile (file [], extraid, bool: callback = true) { if (file [0] && CurrentFile [0] && !strcmp (file, CurrentFile)) { CurrentFile [0] = '\0'; return DOF2::ParseFile (file, extraid, callback); } return 0; } private DOF2::ParseLine (line [], key [], value [], keysize = sizeof (key), valuesize = sizeof (value)) { new pos, readpos; if ((pos = charfind (line, '=')) != -1) { // Read key and value. readpos = pos - 1; while (readpos >= 0 && line [readpos] == ' ') --readpos; if (readpos >= 0 && keysize > (readpos + 1)) { key [readpos + 1] = '\0'; while (readpos >= 0) { key [readpos] = line [readpos]; --readpos; } } else return 0; readpos = pos + 1; ++pos; while (line [readpos] == ' ') { ++pos; ++readpos; } if (line [readpos]) { while (readpos >= 0 && line [readpos] && valuesize > (readpos - pos + 1)) { value [readpos - pos] = line [readpos]; ++readpos; } value [readpos - pos] = '\0'; } else { key [0] = value [0] = '\0'; return 0; } if (!strcmp (value, "(null)", true)) value [0] = '\0'; return 1; } key [0] = value [0] = '\0'; return 0; } stock DOF2::File (user []) { new newfile [MAX_FILE_SIZE]; format (newfile, sizeof (newfile), USER_FILE_PATH, DOF2::udb_encode (user)); return newfile; } stock bool: DOF2::CheckLogin (file [], password []) return (file [0] && password [0] && DOF2::num_hash (password) == DOF2::GetInt (file, USER_PW_HASH_KEY)); /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ stock DOF2::binstr (value, dest [], size = sizeof (dest)) { new buf [32 + 3] = "0b"; for (new i = 0; i < 32; ++i) buf [i + 2] = '0' + ((value >>> (31 - i)) & 1); DOF2::strcpy (dest, buf, size); } //format (dest, size, "0b%b", value); stock DOF2::hexstr (value, dest [], size = sizeof (dest)) { static const characters [] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; new buf [8 + 3] = "0x"; for (new i = 0; i < 8; ++i) buf [2 + i] = characters [(value >>> ((7 - i) << 2)) & 0x0F]; DOF2::strcpy (dest, buf, size); } //format (dest, size, "0x%x", value); stock DOF2::strhex (string []) { new i, value; if (string [0] == '0' && (string [1] == 'x' || string [1] == 'X')) i = 2; while (string [i]) { value <<= 4; switch (string [i]) { case '0' .. '9': value |= string [i] - '0'; case 'A' .. 'F': value |= string [i] - 'A' + 10; case 'a' .. 'f': value |= string [i] - 'a' + 10; default: return 0; } ++i; } return value; } stock DOF2::strbin (string []) { new i, value; if (string [0] == '0' && (string [1] == 'b' || string [1] == 'B')) i = 2; while (string [i]) { if (string [i] != '1' && string [i] != '0') return 0; value <<= 1; value |= (string [i] - '0'); ++i; } return value; } /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ private charfind (string [], c) { for (new i, len = strlen (string); i < len; ++i) if (string [i] == c) return i; return -1; } private fwritechars (File: handle, c []) { new pos; #if PACK_CONTENT == true while (c {pos}) fputchar (handle, c {pos++}, UseUTF8); #else while (c [pos]) fputchar (handle, c [pos++], UseUTF8); #endif } private DOF2::SortEntries (entries [][2], l, r, bool: randomize = true) { if (r > l) { if (randomize) { new k = l + (random (65535) % (r - l + 1)); DOF2::SwapSortedEntries (entries [k], entries [r]); } new i = l - 1, j = r, pivot = entries [r][0]; while (i < j) { do ++i; while (entries [i][0] <= pivot && i < r); do --j; while (entries [j][0] >= pivot && j > l); if (i < j) DOF2::SwapSortedEntries (entries [i], entries [j]); } DOF2::SwapSortedEntries (entries [i], entries [r]); DOF2::SortEntries (entries, l, i - 1, randomize); DOF2::SortEntries (entries, i + 1, r, randomize); } } private DOF2::SwapSortedEntries (x [2], z [2]) { new c [2]; c [0] = x [0]; c [1] = x [1]; x [0] = z [0]; x [1] = z [1]; z [0] = c [0]; z [1] = c [1]; } stock DOF2::SortAllSections (file [], bool: ignorecase = true, bool: ascending = true) { if (file [0]) { if (!CurrentFile [0] || strcmp (CurrentFile, file)) // No file in buffer or the file you want to read from is not the file in the buffer. if (!DOF2::ParseFile (file, -1, false)) return 0; new entries [MAX_ENTRIES], keys [MAX_ENTRIES][MAX_LINE_SIZE], key [MAX_LINE_SIZE], value [MAX_LINE_SIZE], #if PACK_CONTENT == true line [MAX_LINE_SIZE], #endif entry, i; for (new section = 0; section < Sections.Count; ++section) { i = 0; entry = Sections.FirstEntry [section]; while (entry != INVALID_ENTRY) { #if PACK_CONTENT == true strunpack (line, Entries.Line [entry]); DOF2::ParseLine (line, key, value); #else DOF2::ParseLine (Entries.Line [entry], key, value); #endif keys [i][0] = '\0'; strcat (keys [i], key); entries [i] = entry; entry = Entries.NextEntry [entry]; ++i; } if (i > 0) DOF2::SortSection_Internal (section, entries, keys, 0, i - 1, ignorecase, ascending); } return 1; } return 0; } stock DOF2::SortSection (file [], tag [], bool: ignorecase = true, bool: ascending = true) { if (file [0]) { if (!CurrentFile [0] || strcmp (CurrentFile, file)) // No file in buffer or the file you want to read from is not the file in the buffer. if (!DOF2::ParseFile (file, -1, false)) return 0; new section = INVALID_SECTION, entries [MAX_ENTRIES], keys [MAX_ENTRIES][MAX_LINE_SIZE], key [MAX_LINE_SIZE], buf [MAX_LINE_SIZE], #if PACK_CONTENT == true line [MAX_LINE_SIZE], #endif entry, i; if (!tag [0]) section = 0; else { for (i = 1; i < Sections.Count; ++i) { #if PACK_CONTENT == true strunpack (buf, Sections.Tag [i]); if (buf [0] && !strcmp (tag, buf, !CaseSensitive)) { section = i; break; } #else if (Sections.Tag [i][0] && !strcmp (tag, Sections.Tag [i], !CaseSensitive)) { section = i; break; } #endif } } if (section != INVALID_SECTION) { i = 0; entry = Sections.FirstEntry [section]; while (entry != INVALID_ENTRY) { #if PACK_CONTENT == true strunpack (line, Entries.Line [entry]); DOF2::ParseLine (line, key, buf); #else DOF2::ParseLine (Entries.Line [entry], key, buf); #endif keys [i][0] = '\0'; strcat (keys [i], key); entries [i] = entry; entry = Entries.NextEntry [entry]; ++i; } if (i > 0) { DOF2::SortSection_Internal (section, entries, keys, 0, i - 1, ignorecase, ascending); return 1; } } } return 0; } private DOF2::SortSection_Internal (section, entries [], keys [][], l, r, bool: ignorecase = true, bool: ascending = true) { // Entries must be stored into an array... if (0 <= section < Sections.Count && r > l) { new i = l - 1, j = r, buf [MAX_LINE_SIZE]; static pivot [MAX_LINE_SIZE]; // Must be static, otherwise too much memory usage during recursion ==> Script will crash! pivot [0] = '\0'; strcat (pivot, keys [r]); while (i < j) { if (ascending) { do ++i; while (strcmp (keys [i], pivot, ignorecase) <= 0 && i < r); do --j; while (strcmp (keys [j], pivot, ignorecase) >= 0 && j > l); } else { do ++i; while (strcmp (keys [i], pivot, ignorecase) >= 0 && i < r); do --j; while (strcmp (keys [j], pivot, ignorecase) <= 0 && j > l); } if (i < j) { DOF2::SwapEntries (section, entries [i], entries [j]); DOF2::strcpy (buf, keys [i]); DOF2::strcpy (keys [i], keys [j], MAX_LINE_SIZE); DOF2::strcpy (keys [j], buf, MAX_LINE_SIZE); entries [i] ^= entries [j]; entries [j] ^= entries [i]; entries [i] ^= entries [j]; } } if (i != r) { DOF2::SwapEntries (section, entries [i], entries [r]); DOF2::strcpy (buf, keys [i]); DOF2::strcpy (keys [i], keys [r], MAX_LINE_SIZE); DOF2::strcpy (keys [r], buf, MAX_LINE_SIZE); entries [i] ^= entries [r]; entries [r] ^= entries [i]; entries [i] ^= entries [r]; } DOF2::SortSection_Internal (section, entries, keys, l, i - 1, ignorecase, ascending); DOF2::SortSection_Internal (section, entries, keys, i + 1, r, ignorecase, ascending); } } private DOF2::SwapEntries (section, entry1, entry2) { // This swaps two entries in the entry list of a section. (Pointers are swapped) if (0 <= section < Sections.Count && 0 <= entry1 <= Entries.Count && 0 <= entry2 <= Entries.Count) { if (entry1 == Sections.FirstEntry [section]) Sections.FirstEntry [section] = entry2; else if (entry2 == Sections.FirstEntry [section]) Sections.FirstEntry [section] = entry1; if (entry1 == Sections.LastEntry [section]) Sections.LastEntry [section] = entry2; else if (entry2 == Sections.LastEntry [section]) Sections.LastEntry [section] = entry1; if (Entries.NextEntry [entry1] == entry2) { Entries.NextEntry [entry1] = Entries.NextEntry [entry2]; Entries.PreviousEntry [entry2] = Entries.PreviousEntry [entry1]; if (Entries.PreviousEntry [entry1] != INVALID_ENTRY) Entries.NextEntry [Entries.PreviousEntry [entry1]] = entry2; if (Entries.NextEntry [entry2] != INVALID_ENTRY) Entries.PreviousEntry [Entries.NextEntry [entry2]] = entry1; Entries.NextEntry [entry2] = entry1; Entries.PreviousEntry [entry1] = entry2; } else if (Entries.NextEntry [entry2] == entry1) { Entries.NextEntry [entry2] = Entries.NextEntry [entry1]; Entries.PreviousEntry [entry1] = Entries.PreviousEntry [entry2]; if (Entries.PreviousEntry [entry2] != INVALID_ENTRY) Entries.NextEntry [Entries.PreviousEntry [entry2]] = entry1; if (Entries.NextEntry [entry1] != INVALID_ENTRY) Entries.PreviousEntry [Entries.NextEntry [entry1]] = entry2; Entries.NextEntry [entry1] = entry2; Entries.PreviousEntry [entry2] = entry1; } else { new pointer; if (Entries.PreviousEntry [entry1] != INVALID_ENTRY) Entries.NextEntry [Entries.PreviousEntry [entry1]] = entry2; if (Entries.NextEntry [entry1] != INVALID_ENTRY) Entries.PreviousEntry [Entries.NextEntry [entry1]] = entry2; if (Entries.PreviousEntry [entry2] != INVALID_ENTRY) Entries.NextEntry [Entries.PreviousEntry [entry2]] = entry1; if (Entries.NextEntry [entry2] != INVALID_ENTRY) Entries.PreviousEntry [Entries.NextEntry [entry2]] = entry1; pointer = Entries.NextEntry [entry1]; Entries.NextEntry [entry1] = Entries.NextEntry [entry2]; Entries.NextEntry [entry2] = pointer; pointer = Entries.PreviousEntry [entry1]; Entries.PreviousEntry [entry1] = Entries.PreviousEntry [entry2]; Entries.PreviousEntry [entry2] = pointer; } return 1; } return 0; } private DOF2::HashKey (key []) { new h = -1, i, j; if (CaseSensitive) { while ((j = key [i++])) h = h * 33 + j; } else { while ((j = tolower (key [i++]))) h = h * 33 + j; } return h; } /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ stock DOF2::strcpy (dest [], const src [], size = sizeof (dest)) { dest [0] = '\0'; strcat (dest, src, size); } // Replace [oldstr] with [newstr] in [srcstr] and copy write the new string to 'deststr'. stock DOF2::strreplace (const newstr [], const oldstr [], const srcstr [], deststr [], bool: ignorecase = false, size = sizeof (deststr)) { new newlen = strlen (newstr), oldlen = strlen (oldstr), srclen = strlen (srcstr), idx, rep; for (new i = 0; i < srclen; ++i) { if (idx < (size - 1)) { if ((i + oldlen) <= srclen) { if (!strcmp (srcstr [i], oldstr, ignorecase, oldlen)) { deststr [idx] = '\0'; strcat (deststr, newstr, size); ++rep; idx += newlen; i += oldlen - 1; } else deststr [idx++] = srcstr [i]; } else deststr [idx++] = srcstr [i]; } else return rep; } deststr [idx] = '\0'; return rep; } stock DOF2::udb_encode (nickname []) { new buf [256], result [256]; static const symbols [][2][] = { {"_", "_00"}, {";", "_01"}, {"!", "_02"}, {"/", "_03"}, {"\\", "_04"}, {"[", "_05"}, {"]", "_06"}, {"?", "_07"}, {".", "_08"}, {"*", "_09"}, {"<", "_10"}, {">", "_11"}, {"{", "_12"}, {"}", "_13"}, {" ", "_14"}, {"\"", "_15"}, {":", "_16"}, {"|", "_17"}, {"=", "_18"} }; strcat (buf, nickname); for (new i = 0; i < sizeof (symbols); ++i) { DOF2::strreplace (symbols [i][1], symbols [i][0], buf, result); DOF2::strcpy (buf, result); } return result; } stock DOF2::udb_decode (nickname []) { new buf [256], result [256]; static const symbols [][2][] = { {"_", "_00"}, {";", "_01"}, {"!", "_02"}, {"/", "_03"}, {"\\", "_04"}, {"[", "_05"}, {"]", "_06"}, {"?", "_07"}, {".", "_08"}, {"*", "_09"}, {"<", "_10"}, {">", "_11"}, {"{", "_12"}, {"}", "_13"}, {" ", "_14"}, {"\"", "_15"}, {":", "_16"}, {"|", "_17"}, {"=", "_18"} }; strcat (buf, nickname); for (new i = 0; i < sizeof (symbols); ++i) { DOF2::strreplace (symbols [i][0], symbols [i][1], buf, result); DOF2::strcpy (buf, result); } return result; } stock DOF2::num_hash (buf []) { new length = strlen (buf), s1 = 1, s2 = 0, n; for (n = 0; n < length; n++) { s1 = (s1 + buf [n]) % 65521; s2 = (s2 + s1) % 65521; } return (s2 << 16) + s1; } /*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/ #if defined DUDB_CONVERT #tryinclude <dutils> #define dUser(%0).( DOF2_GetString(DOF2_File(%0), #define dUserSet(%0).( DOF2_SetString(DOF2_File(%0), #define dUserINT(%0).( DOF2_GetInt(DOF2_File(%0), #define dUserSetINT(%0).( DOF2_SetInt(DOF2_File(%0), #define dUserFLOAT(%0).( DOF2_GetFloat(DOF2_File(%0), #define dUserSetFLOAT(%0).( DOF2_SetFloat(DOF2_File(%0), #define udb_Create(%0,%1) DOF2_CreateFile(DOF2_File(%0),%1) #define udb_RenameUser(%0,%1) DOF2_RenameFile(DOF2_File(%0),DOF2_File(%1)) #define udb_Exists(%0) DOF2_FileExists(DOF2_File(%0)) #define udb_Remove(%0) DOF2_RemoveFile(DOF2_File(%0)) #define udb_CheckLogin(%0,%1) DOF2_CheckLogin(DOF2_File(%0),%1) #if !defined _dudb_included #define _dudb_included #endif #endif #if defined DINI_CONVERT #define dini_Exists DOF2_FileExists #define dini_Remove DOF2_RemoveFile #define dini_Create DOF2_CreateFile #define dini_Set DOF2_SetString #define dini_Get DOF2_GetString #define dini_IntSet DOF2_SetInt #define dini_Int DOF2_GetInt #define dini_BoolSet DOF2_SetBool #define dini_Bool DOF2_GetBool #define dini_FloatSet DOF2_SetFloat #define dini_Float DOF2_GetFloat #define dini_Unset DOF2_Unset #define dini_Isset DOF2_IsSet #if !defined _dini_included #define _dini_included #endif #endif /* #if defined DINI_CONVERT || defined DUDB_CONVERT #define udb_hash DOF2_num_hash #define num_hash DOF2_num_hash #define udb_encode DOF2_udb_encode #define udb_decode DOF2_udb_decode #endif */
Include PPC_MissionsPizza
pawn Код:
// This function gets called whenever a courier player enters "/work"
Pizza_StartJob(playerid)
{
// Setup local variables
new HouseCounter, HousesInRange[200], DialogList[200];
// First clear the house-list
for (new i; i < 11; i++)
APlayerData[playerid][CourierHouses][i] = 0;
// Count how many owned houses are in range of the player
for (new HouseID = 1; HouseID < MAX_HOUSES; HouseID++)
{
// Check if the house is owned
if (AHouseData[HouseID][Owned] == true)
{
// Check if the house is in range of the player
if (IsPlayerInRangeOfPoint(playerid, LixeiroJobRange, AHouseData[HouseID][HouseX], AHouseData[HouseID][HouseY], AHouseData[HouseID][HouseZ]))
{
// Check if there aren't 200 in-range houses have been found yet
if (HouseCounter < 200)
{
HousesInRange[HouseCounter] = HouseID; // Store the HouseID in the list of in-range houses
HouseCounter++; // Increase the number of owned houses in range of the player (range = 1000 meters)
}
else
{
break; // Stop searching for more houses (200 is the maximum)
}
}
}
}
// Abort the mission if there are less than 2 houses in range and inform the player
if (HouseCounter < 2)
{
SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}Nгo а casa no local para Entregar Pizzas, tente algum outro ponto");
return 0;
}
if (HouseCounter >= 2)
{
format(DialogList, sizeof(DialogList), "Entregar 2 Pizzas\n"); // Add the line to the dialog
APlayerData[playerid][CourierMaxStep] = 2; // Set the number of houses for the job to 2
}
if (HouseCounter >= 5)
{
format(DialogList, sizeof(DialogList), "%sEntregar 5 Pizzas\n", DialogList); // Add the line to the dialog
APlayerData[playerid][CourierMaxStep] = 5; // Set the number of houses for the job to 5
}
if (HouseCounter >= 10)
{
format(DialogList, sizeof(DialogList), "%sEntregar 10 Pizzas\n", DialogList); // Add the line to the dialog
APlayerData[playerid][CourierMaxStep] = 10; // Set the number of houses for the job to 10
}
APlayerData[playerid][CourierHouses][1] = HousesInRange[random(HouseCounter)];
// Now choose as many houses randomly as allowed, starting from the second
for (new i = 2; i <= APlayerData[playerid][CourierMaxStep]; i++)
{
// Copy a random HouseID from the prepared list on in-range houses to the job-list
APlayerData[playerid][CourierHouses][i] = HousesInRange[random(HouseCounter)];
// If the HouseID is the same as the previous HouseID (the player would visit the same house twice in a row)
while (APlayerData[playerid][CourierHouses][i - 1] == APlayerData[playerid][CourierHouses][i])
APlayerData[playerid][CourierHouses][i] = HousesInRange[random(HouseCounter)]; // Get a new random HouseID as long as the HouseID is the same as the previous one
}
// Let the player choose how many packages he wants to deliver
ShowPlayerDialog(playerid, DialogCourierSelectQuant, DIALOG_STYLE_LIST, "Escolha quantas Pizzas vocк deseja Entregar:", DialogList, TXT_DialogButtonSelect, TXT_DialogButtonCancel);
return 1;
}
// This function is called when the player has chosen how many packages he wants to deliver
Pizza_BeginJob(playerid)
{
// Setup local variables
new Pizza[128], Step, HouseID, Float:x, Float:y, Float:z;
// Job has started
APlayerData[playerid][JobStarted] = true;
// Store the vehicleID (required to be able to check if the player left his vehicle)
APlayerData[playerid][VehicleID] = GetPlayerVehicleID(playerid);
// Set jobstep to 1 (going to the first house)
Step = 1;
APlayerData[playerid][JobStep] = Step;
// Get the HouseID of the house where the mission starts (the first house in the list of in-range owned house)
HouseID = APlayerData[playerid][LixeiroHouses][Step];
// Set the TextDraw so the player can see it
format(Pizza, 255, TXT_PizzaTextDraw, Step, APlayerData[playerid][CourierMaxStep], AHouseData[HouseID][HouseName]);
TextDrawSetString(APlayerData[playerid][MissionText], Pizza);
// Grab the x, y, z positions for the first location
x = AHouseData[HouseID][HouseX];
y = AHouseData[HouseID][HouseY];
z = AHouseData[HouseID][HouseZ];
// Create a checkpoint where the player should deliver his package
SetPlayerCheckpoint(playerid, x, y, z, 3);
// Set the job-fail-time for the global vehicle-timer
APlayerData[playerid][VehicleTimerTime] = Job_TimeToFailMission;
// Send the player a message to inform him that the mission has started
return 1;
}
// This function is called when a courier enters a checkpoint
Pizza_OnPlayerEnterCheckpoint(playerid)
{
// Setup local variables
new Pizza[128], Step, HouseID, Float:x, Float:y, Float:z, Name[24], Msg[128], Payment;
// Check if the player is outside his vehicle while entering a checkpoint
if (GetPlayerVehicleSeat(playerid) == -1)
{
// Check if all the packages haven't been delivered
if (APlayerData[playerid][CourierMaxStep] != APlayerData[playerid][JobStep])
{
// First disable the current checkpoint
DisablePlayerCheckpoint(playerid);
// Let the player know he delivered a package
GameTextForPlayer(playerid, TXT_PizzaDeliveredGameText, 5000, 4);
SendClientMessage(playerid, 0xFFFFFFFF, TXT_PizzaDeliveredMessage);
// Set next JobStep (next house)
APlayerData[playerid][JobStep]++;
Step = APlayerData[playerid][JobStep];
// Get the HouseID of the house where the mission starts (the first house in the list of in-range owned house)
HouseID = APlayerData[playerid][CourierHouses][Step];
// Set the TextDraw so the player can see it
format(Pizza, 255,"~w~Entregar pizzas ~b~%i/%i~w~ para: ~r~%s", Step, APlayerData[playerid][CourierMaxStep], AHouseData[HouseID][HouseName]);
TextDrawSetString(APlayerData[playerid][MissionText], Pizza);
// Grab the x, y, z positions for the first location
x = AHouseData[HouseID][HouseX];
y = AHouseData[HouseID][HouseY];
z = AHouseData[HouseID][HouseZ];
// Create a checkpoint where the player should deliver his package
SetPlayerCheckpoint(playerid, x, y, z, 3);
}
else // All packages have been delivered, the player has to get paid now
{
// Get the player name
GetPlayerName(playerid, Name, sizeof(Name));
// Send a message to all players to inform them that this player completed a courier-job
format(Msg, 128, TXT_PlayerCompletedPizzaJob, Name, APlayerData[playerid][CourierMaxStep]);
SendClientMessageToAll(0xFFFFFFFF, Msg);
// Set a payment based on the number of packages
Payment = APlayerData[playerid][CourierMaxStep] * PaymentPerPackage;
// Pay the player money and give scorepoints, both based on the number of packages delivered
RewardPlayer(playerid, Payment, APlayerData[playerid][CourierMaxStep]);
// Send a message to let the player know he finished his mission and got paid
format(Msg, 128, TXT_RewardJob, Payment);
SendClientMessage(playerid, 0xFFFFFFFF, Msg);
// Increase the stats for completing a courier job
APlayerData[playerid][StatsPizzaJobs]++;
// End the current trucker job (clear mission-data)
Courier_EndJob(playerid);
// Also save the data (in case the server crashes, progress would be lost)
PlayerFile_Save(playerid);
}
}
else
SendClientMessage(playerid, 0xFFFFFFFF, TXT_NeedOnFootToProceed);
return 1;
}
// This function is used to stop any Courier-mission that has been started
Pizza_EndJob(playerid)
{
if (APlayerData[playerid][JobStarted] == true)
{
// Clear all data about the job from the player, so he can start a new one
APlayerData[playerid][JobStarted] = false;
APlayerData[playerid][JobStep] = 0;
APlayerData[playerid][VehicleTimerTime] = 0;
APlayerData[playerid][VehicleID] = 0;
APlayerData[playerid][CourierMaxStep] = 0;
// Clear the list of houses-in-range
for (new i; i < 11; i++)
APlayerData[playerid][CourierHouses][i] = 0;
// Delete the checkpoint
DisablePlayerCheckpoint(playerid);
// Reset the missiontext
TextDrawSetString(APlayerData[playerid][MissionText], Pizza_NoJobText);
}
return 1;
}