14.03.2014, 06:32
pawn Код:
GetDistanceBetweenPlayers(playerid, id)
Or, use something like this:
pawn Код:
IsPlayerInRangeOfPlayer(playerid, id, Float:range)
{
new Float:pX, Float:pY, Float: pZ;
GetPlayerPos(id, pX, pY, pZ);
if(IsPlayerInRangeOfPoint(playerid, range, pX, pY, pZ))
return 1;
else
return 0;
}