How to detect if a player is in range of a object?
#7

Yup. I'm just messing with them, and will hopefully create something cool out of experimentation. Thanks for the responses.

And just out of curiosity. I've been thinking about it a lot. My code is quite messy, and I was wondering how you organize your code properly? Do you include stocks/forwards/callbacks all under a different category separated by comments?
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