13.03.2014, 22:04
You can use ALS hooking to give them health, and when they loose it, etc... And use global variables,
- HP[MAX_PLAYERS], Armour[MAX_PLAYERS], etc...
And on a timer check if the player has the health/armor they should, and if not just set it to what they should have.
- HP[MAX_PLAYERS], Armour[MAX_PLAYERS], etc...
And on a timer check if the player has the health/armor they should, and if not just set it to what they should have.