13.03.2014, 18:55
Not really, as it's assigning that object a "ID" when I need the ID to be global, I suppose. I'm not too sure how to put it, honestly. Would this work? I want more than 1 object to be able to be placed. So if another player placed a object, would the ID's shift to the newest object?
pawn Код:
foreach(Player, i)
{
if(IsPlayerNearObject(i, objectid, 3.0)
{
//would this detect if ANYONE is near it?
}
}